[Minecraft bug] The Super secret settings bug [1.7]

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Post 26 Oct 2013, 09:09

There's a Bug in the GUI

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Post 26 Oct 2013, 09:35

I fail to see the bug, can you be a bit more specific? If you're talking about the fact you don't have the particles on the ground, it's possible that that has more to do with the pixelated nature of 16x textures, then anything to do with a "bug" within the bdcraft textures themselves.

Unless you know exactly what the filter is doing with the textures, you can't really call that a bug. I'll let Sphax decide the outcome of this topic as he may be able to give a different perspective, but I'm pretty sure this has nothing to do with the textures themselves.
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Post 26 Oct 2013, 15:28

The pointer instead of being a 3 angle
special looking trianle is just a white square can't u see it|?

-- 26 Oct 2013, 15:28 --
Aedaeum wrote:
I fail to see the bug, can you be a bit more specific? If you're talking about the fact you don't have the particles on the ground, it's possible that that has more to do with the pixelated nature of 16x textures, then anything to do with a "bug" within the bdcraft textures themselves.

Unless you know exactly what the filter is doing with the textures, you can't really call that a bug. I'll let Sphax decide the outcome of this topic as he may be able to give a different perspective, but I'm pretty sure this has nothing to do with the textures themselves.

just quoted it for u to notice.
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Post 26 Oct 2013, 19:26

haha, I thought that was the moon!

Have you tried any of the other filters in the secret settings to see if it changes the reticle?
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Post 29 Oct 2013, 15:09

I had the same problem with the pointer when I tried the super secret settings. It came back to normal after restarting Minecraft.
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Post 29 Oct 2013, 17:38 

It's highly likely this is a Minecraft bug with resourcepacks (or quite possibly in general) as the resourcepack has no control over what the shaders do to the textures.

I would suggest you search the Mojang bug tracker and if it's not already posted and you can actually replicate the issue to post a new bug there.
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Post 06 Nov 2013, 14:21

Ok thanks alot.
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