Java Installation, Patching, & Troubleshooting Guide

General help with our resourcepacks, our website, or Minecraft - including mods.
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BDcraft Web Admin
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Post 06 Oct 2013, 21:10 

Main Pack Installation

To read how to install the main pack for MC1.6 and above please read our Installation Guide.

Show for MC1.5 and below
  1. Open Minecraft and on the main screen click "Texturepacks"
  2. Click Open texture pack folder
  3. Place the texture zip in the folder that opens
  4. Select the pack from the Minecraft packs screen click Done and wait for the textures to load
Image

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Adding BDcraft Addons and Texture Patches

To read how to install addons and texture patches for MC1.7 and above please read our Installation Guide.

Show for MC1.6 and below
  1. Open the texture pack with 7zip or WinRAR.
  2. Open the base Sphax texture pack (Left Image) and open the texture patch you want to use (Right Image).

    Image
  3. Click inside the texture patch archive and hit Ctrl + A on your keyboard to select all the contents within the archive. Not all patches have contents beyond an assets folder in MC1.6. For those who still use MC1.5.

    Image
  4. Now click and drag one of the highlighted contents of your texture patch (in our case it's the assets folder) and drop it into the base Sphax texture archive. A confirmation similar to the one below should appear. Click Yes.

    Image
  5. Go ahead and confirm that the files merged, by opening up the folders that were copied and checking them against the texture patch archive. As you can see the extrabiomesxl was copied successfuly.

    Image
  6. Activate your texturepack as usual as described here.

Minecraft Root Directories

Show
Windows: %appdata%\.minecraft
Open the run dialogue with Windows Key + R and type %appdata%\.minecraft in to the box that appears and click OK.
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Mac OSX: ~/Library/Application Support/minecraft Linux: ~/.minecraft
If you're using Linux, you can usually just type this address in to your file explorer's location bar.

Common Problems

Show Game Crashes or Resetting to Default Textures

There are two causes of these issues:
  1. You've not assigned enough RAM to Minecraft. You can see this guide for how to assign more; or
  2. Your graphics card can't handle the size of the texture atlas the game is trying to create. If this is the case you'll need to use lower resolution textures.


Show White or Greyed-out textures being rendered

This is caused by Minecraft running out of VideoRAM. You'll need to use lower resolution textures.


Show Low FPS / poor performance on good hardware

If you just want a pure performance boost without extra OptiFine features (like Connected Textures, RandomMobs, etc.), you can try Sodium for the Fabric Modding API instead of OptiFine.
(Note: Sodium does have plenty of complimentary addon mods to add OptiFine features, but BDcraft hasn't been verified to support them).

If you want the extra OptiFine features then install OptiFine and make sure you also enable "Smart Animations" setting in OptiFine's Performance settings and lower or disable Mipmaps.


Show Crashing with an OpenGL Error or Water disappears while using OptFine

Certain graphics cards seem to have minor issues when using OptiFine (chiefly AMD RX580s).

Usually these issues can be fixed by doing the following:
Go to Options > Video Settings > Use VBOs > OFF


Show Blocks of the same kind that appear to have different shades (e.g. Stone, Ores, Sand, etc...)

When you have MCPatcher or OptiFine installed, there's an option for "custom colours". Turning this off will prevent the same textures from getting different hues or tints on them.


Show Items/blocks missing textures and you don't know which mod it is?

You can either use Minecraft's debug screen (F3) while looking at a block or you can use a mod that will display a tooltip similar to below:
Image


Show Flickering Textures when using OptiFine

Go to Options > Video Settings > Performance and Turn "Fast Render" to Off. This may effect your FPS negatively.


Show Can't reset to default textures because Minecraft is crashing?
  1. Open up your Minecraft Directory, then open the text file named options.
    • for MC1.6 and lower, the field is named skin:
      Image
    • for MC1.7 and higher, the field is named resourcePacks:
      Image
  2. In the images above you'll notice line 18 is the line you need to change. Make sure you copy it exactly as it is, for your version of Minecraft.


Show Getting White lines between blocks

Sometimes this is caused by Mipmaps or Anti-Aliasing in your Video Options. Try disabling them.

Nvidia users may have to do something extra!
Forced Anti-Aliasing (AA) setting and/or a forced Threaded Optimization setting for Nvidia graphics cards. Most of the time this is an OptiFine quirk because it has it's own AA and Multi-threaded optimizations, which is why it conflicts with forced NVIDIA settings.
  1. Right click your desktop and click NVIDIA Control Panel as shown below.
    Image
  2. On the left pane select Adjust image settings with preview, then click Use the advanced 3D image settings. Click Apply when you've done so.
    Image
    Image
  3. Again, on the left pane, click Manage 3D Settings and make sure your settings match the ones in the images below. Click Apply when you've done so.
    Image
    Image
    Image

Rare Problems

Show EXCEPTION_ACCESS_VIOLATION

If you are receiving an error similar to the one below, then you need to update your OpenAL drivers. The posts here and here should explain the details.

Code: Select all

# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000007feea2b6220, pid=18092, tid=17464
#
# JRE version: Java(TM) SE Runtime Environment (7.0_45-b18) (build 1.7.0_45-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.45-b08 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [OpenAL64.dll+0x6220]

Installing the Sound and Music pack on MC1.6

Show
The music and sounds pack that are downloadable from the website are made for newer versions of Minecraft, so in order to get the packs to work on MC1.6 you need to do as such:
  • Extract the sound and/or music packs zips
    • Note: If you aren't installing both the sound and music packs you may not have all the folders outlined below.
  • Move files from "/assets/minecraft/sounds/music/game" to "/assets/minecraft/music".
    • Note: There is no menu music at all in MC1.6, so the menu folder can be deleted.
  • Move files from "/assets/minecraft/sounds/music/records" to "/assets/minecraft/records".
  • Rename folder "sounds" to "sound".
  • Pack the new structure in to your MC1.6 resourcepack.

Thread Changelog

Show
2020-07-26 22:43 BST
  • Added information about Sodium FPS booster to "Low FPS when using 512x on good hardware" section
2019-09-23 21:27 BST
  • Added "Low FPS when using 512x on good hardware" to Common Problems
2019-08-30 02:31 BST
  • Added "Crashing with an OpenGL Error or Water disappears while using OptFine" to Common Problems
2019-08-29 @ 11:55 BST
  • More tidy up
2019-08-28 @ 16:58 BST
  • Tidied up some bits and bobs
2019-05-21 @ 14:07 BST
  • Added Sounds/Music pack installation for MC1.6
2018-07-14 @ 20:50 PM
  • Reformatted thread for new website
2016-01-09 @ 12:40 AM
  • Rearranged thread slightly and added the easy way to install packs
2015-10-15 @ 10:30 AM
  • Added note about flickering textures when using Optifine
2015-04-07 @ 11:11 PM
  • Fixed more images
2015-02-05 @ 12:07 PM
  • Fixed some images and added title change for patches to include 3D Addons
2014-11-13 @ 12:40 PM
  • Added newb info about base texture pack inclusion
2014-10-02 @ 9:18 AM
  • Added Custom Color issue to Common Problems
2013-11-25 @ 1:54 PM
  • Added manually "reset to default textures" info to Common Problems.
2013-11-17 @ 6:41 PM
  • Added a new section "Rare Problems" to facilitate the rare error with old OpenAL drivers
  • Added WAILA info to Common Problems (req. by HanFox)
  • Added more spacing in Common Problems
2013-11-12 @ 3:39 PM
  • Added another common problem
  • Updated dependant sections
2013-10-07 @ 3:12 PM
  • Removed period from MAC root Minecraft directory (thanks to Llama Farmer)
  • Fixed anchor links to use full url path (prevent page reload)
2013-10-05 @ 8:14 PM
  • Added "White Raster" issue to "Common Problems" (req. by HanFox).
  • Added screen shot walkthrough of NVIDIA settings to help with the above issue.
2013-10-04 @ 3:40 PM
  • Added link to HanFox RAM tutorial in "Common Problems"
  • Fixed Minecraft capitalization *coughgrammarnazihanfoxcough*
  • Moved "Selecting your Texturepack in Minecraft"
  • Edited description for first release
  • Added more spacing between sections
  • Updated dropbox link
2013-10-03 @ 8:45 PM
  • Added Texture Patch instructions for MC 1.7 and higher.
  • Renamed "Mod Textures" to "Texture Patches"
2013-09-17 @ 8:40 PM
  • Added "Common Problems" section
  • Added guide text file for mods/admins to negate arbitrary post updates
  • Changed "Patching..." to "Adding Mods" section with 1.6 and 1.7 sub-sections
  • Fixed bold text issues
2013-09-16 @ 9:07 PM
  • Added animated gif images to TP selection
  • Made descriptions more concise in TP selection
  • Added "root" to Minecraft directory heading
2013-09-16 @ 8:29 PM
  • Added "Selecting your Texturepack in Minecraft" section for MC 1.7 and lower
2013-08-27 @ 6:15 PM
  • Added this changelog
  • Fixed missing description on how to drag n' drop from archive
  • Changed some verbiage
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Patch Creator
342 Posts
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Post 07 Oct 2013, 03:36

Great job on the tutorial! I'm sure it'll help a lot of users. One thing though (and I'm 90% sure it won't really matter, but perhaps it should be changed on the off-chance people have trouble), on Macs, the directory for Minecraft can be found at ~/Library/Application Support/minecraft, rather than ~/Library/Application Support/.minecraft. I highly doubt that people will really have any issues with that, but thought I should point it out in the unlikely event someone does.
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Former Staff
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Post 07 Oct 2013, 10:05

Updated. I just used what the wiki said since I don't have a MAC for reference. Thanks :)
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Post 25 Nov 2013, 20:14

yeah this didnt mention any of my problems

-- 25 Nov 2013, 20:14 --

i just want to be able to take the texture off but i can't cause the game doesnt get far enough to it to allow this
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Former Staff
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Post 25 Nov 2013, 21:57

darkhawk wrote:
yeah this didnt mention any of my problems

-- 25 Nov 2013, 20:14 --

i just want to be able to take the texture off but i can't cause the game doesnt get far enough to it to allow this
The easiest way to default the textures is to re-name the resource/texture pack zip. I will add this to common problems.

-- 25 Nov 2013, 13:57 --

I added info for resetting minecraft to default textures (the proper manual way)
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Post 10 Dec 2013, 01:17

Vanilla and FTB: Uleashed run fine with the texture pack but once I patch it for the mods, I get a black screen or crash. Please Help!

https://pastebin.com/embed_js.php?i=N6EKAeFC
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BDcraft Web Admin
6586 Posts
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Post 10 Dec 2013, 01:19

@LegatusDragon:
2013-12-09 19:55:05 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.OutOfMemoryError: Direct buffer memory
You're running out of memory.

As the guide says:
When in doubt, MORE RAM
  • The main cause of Minecraft crashes after installing HD texture patches, is not enough RAM. If you're experiencing crashes or any other issues like the ones mentioned above, allocate/assign more RAM to Minecraft. We can't possibly stress this enough. Before posting in the Help Center about a patch crashing Minecraft, white/greyed-out textures, or defaulting, make sure you have more then enough RAM assigned/allocated to Minecraft.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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Post 21 Mar 2014, 04:53

I've assigned 8G of ram to Minecraft and my furnace texture is still defaulting. I've read through this whole guide and I can't get it to work. I've double checked that I've installed everything correctly. I'm not using a modpack but I am using a couple of other mods. I'm not sure what to do. Please help. :(

-- 20 Mar 2014, 22:53 --
MagicUnicorn wrote:
I've assigned 8G of ram to Minecraft and my furnace texture is still defaulting. I've read through this whole guide and I can't get it to work. I've double checked that I've installed everything correctly. I'm not using a modpack but I am using a couple of other mods. I'm not sure what to do. Please help. :(
Never mind, I was using an updated version of the mod but it was for the same version of minecraft and I just downloaded the first one I saw. Sorry! :D
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Post 22 Jan 2015, 03:44

Hi all

I have followed these instructions that seem to point to a very simple way of combining texture packs but I am having issues with Copper, Tin and other Ore in my Tekkify.

The Mod pack is a direct down load using tekkit 2 and is unmodified version in picture.

Texture Pack added

Show
Image

Copper in game

Show
Image


What should I be looking for to fix this problem?

FabbMan
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BDcraft Web Admin
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Post 22 Jan 2015, 04:51

WAILA tells you in your screenshot that the ore is from Thermal Foundation so you need to actually download the Thermal Foundation patch just like the Thermal Expansion thread told you.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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