Forums - Feedback on PureBDcraft 1.11 : General Discussions - Page 2

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Joined: 21 Nov 2012, 01:19
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PostPosted: 11 Jan 2017, 00:04 
@HanFox, that'd be great! :D


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PostPosted: 11 Jan 2017, 15:47 
Added the ladder with no missing rungs to the customiser. :)

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PostPosted: 13 Jan 2017, 21:11 
r2 has been released. :)

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Joined: 25 Jun 2015, 03:21
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PostPosted: 07 Feb 2017, 07:07 
The one thing I think I'll gripe about is more textures for bookcases? I know that's kind of a big thing so maybe it'll have to wait until 1.12 comes out someday or otherwise some larger intermediary update (like, say 1.11.3 or something) comes out, but the one thing that bothers me is all of the wonderful connected textures with bricks, windows, etc. and then I decorate with bookshelves and it's very obviously the same texture repeated; at the very least, having it work like bricks where the borders between the bookshelves horizontally disappear, and maybe even something a bit smoother for vertically stacked shelves.

I know that may be a lot to ask for, and I'd do it myself, but I have no idea how to even start going about doing that, plus the teams' art is going to be way better than mine.


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PostPosted: 07 Feb 2017, 10:27 
Due to the fact bookshelves are 3D models they don't support connected textures.

We can add some colour variations, but as you said that likely won't appear until 1.12.

Alternatively, you can use the 3D Blocks addon on the Downloads page. That has a more unique looking model that actually has 4 variations (due to rotations).

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PostPosted: 07 Feb 2017, 12:58 
Oh cool, I'd Been meaning to download that but hadn't gotten around to it. Thanks!



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Joined: 21 Nov 2012, 01:19
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PostPosted: 08 Feb 2017, 01:14 
Just noticed something - I think the Blue Shulker Box is a bit more purple than it should be?
Screenshot compared to equivalent colors of wool:
(Left: Blue ; Middle: Light Blue ; Right: Cyan)
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PostPosted: 08 Feb 2017, 12:56 
BlueJayofEvil, good spot.

That'll be fixed next release.

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PostPosted: 11 Feb 2017, 04:17 
Just happened to notice this little quirk by accident:


The random flower patches on the grass are visible within the Shulker box (PureBDcraft 1.11 r2 512x with Extra 3D Blocks add-on.)
I'm guessing the layer the flower texture appears is just high enough to pass through the bottom layer of the Shulker box model?


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PostPosted: 11 Feb 2017, 11:31 
It's not "just high enough". The Shulker's sides are actually as thin as they can be.

Gladly the grass overlays don't z-fight when adjusted right down and actually do remain hidden when a shulker box is placed on top.

Will be fixed next release. Thanks :)

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