[128x - 32x] AutoPackager [MC 1.6 - 1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 13 Oct 2014, 22:32

AutoPackager

Just a simple machine that takes RF power and scans an inventory to the left (when facing the front) and crafts any item of a single type that can be crafted in a 2×2 or 3×3 grid (i.e. nether quartz -> quartz blocks or iron ingots -> block of iron), placing the result in an inventory to the right.

Additionally, the AutoPackager itself will act as a Sorting Connector for a Refined Relocation sorting network.

Downloads

MC1.7.10
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MC1.6.4
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Preview

Image

Changelog

1.1: Added Downloads for MC 1.7.10
1.0: Initial Release

Credits

Sphax - As some base textures are used
PureBD Community - For supplying a few textures to base this off of.
Last edited by FlamingFox on 22 Nov 2014, 22:57, edited 3 times in total.
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Post 21 Nov 2014, 20:40

Does the 1.6.4 version work with 1.7.10?
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Post 21 Nov 2014, 21:54

I looked at the file structure and it is the same file structure. The 1.6.4 download should work with 1.7.10.

Updated OP.
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Post 22 Nov 2014, 05:57

Cool, thanks~
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Post 22 Nov 2014, 06:14

FlamingFox, to make the patches valid for MC1.7.10 you need to add some files to them as defined in this thread in the "Minecraft 1.7+" section.

As stated in the thread you should also have separate zips for 1.6 and 1.7 (due to the added files) even if the general texture structure is the same.
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Post 22 Nov 2014, 23:09

HanFox wrote:
Thanks for the heads up. I made the necessary .mcmeta and .png files and added them to a separate download for MC 1.7.10. Sorry for the confusion :-?
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