Forums - [512x - 32x] ComputerCraft [MC1.5 - 1.7] : Patches - Releases for Mods

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Patch Creator

Joined: 30 Apr 2012, 08:56
Posts: 400
Location: Lurking in the UK
PostPosted: 30 May 2013, 23:04 

Computer Craft


ComputerCraft adds in-game Computers. Each Computer has an operating system, a filesystem, and can be programmed to do anything you want with the easy-to-use Lua programming language. Computers can interact with redstone wiring and bundled cables from the RedPower2 mod, meaning they can be used to fully automate and control your worlds. With peripheral devices, the capabilities of computers can be expanded further, with Disk Drives adding the ability to transfer files between computers and play music, Wireless Modems adding Wireless Networking between machines, Monitors adding external large external displays and Printers adding printing capabilities.



Downloads


v1.64 for MC1.7


for MC1.6


v1.53 for MC1.5 by francogp


Preview




Changelog


[+] Show Spoiler
v1.64 for MC1.7 2014-09-28
#Updated: File structure for MC1.7
*Renamed: A couple of things
#Added: turtle2 GUI and pocket PC items

- v3.0
~Super sneaky update for 1.6
>Tweaked turtles
*Added golden turtles

- v2.0
*Split textures to support 1.5 texture changes
>Tweaked advanced monitors to have gold support beams on the back.
>Tweaked computers to have the Commodore logo and Apple 1 text for the gold and
standard CPUs respectively.
>Tweaked the printers and disk drives to have the Commodore logo and ID numbers.

- v1.1
*Fixed a small positioning bug

- v1
*Created, all items and blocks done!


Credits


  • Sparkst3r
  • CadenDonuts
  • francogp
  • HanFox, for being an awesome button pusher! And for scaling the textures for me :)

I make sphax tutorials once in a blue moon
- Textures like a monkey with a typewriter


Last edited by Sparkst3r on 27 Apr 2014, 22:00, edited 9 times in total.

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Joined: 30 Jun 2012, 20:22
Posts: 87
PostPosted: 30 Jul 2013, 16:20 
Can you/someone please update this to 1.6.2 with the advanced turtles?

-- 12 Aug 2013, 13:49 --

Umm, I tried to 'update' this with the advanced turtles. Only did 64x, and it's pretty stale, but it looks better than no sphax texture in my opinion. If someone wants this, I can give it and make it in all resolutions. But I think it'd be better if there were to be a better patch, this is just temporary :P

Also known as Nieue on other forums ;)



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Joined: 15 Aug 2013, 14:21
Posts: 5
PostPosted: 15 Aug 2013, 14:24 
I'd like to see at least the 128 "beta" completed. I know its pretty stale, but at least its something.


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Patch Contributor

Joined: 17 Jul 2013, 03:44
Posts: 65
PostPosted: 19 Aug 2013, 01:28 
SPARKY! Clean up your texture packs, you left the gigantic PSDs in them.

Add *sarcasm* tags around everything I say. If that doesn't help *insane in the membrane* works even better. For example: *sarcasm* Mewcats go mew, thought you ought to know *sarcasm*


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Joined: 25 Apr 2012, 19:46
Posts: 1133
PostPosted: 19 Aug 2013, 01:35 
BobertThe3rd wrote:SPARKY! Clean up your texture packs, you left the gigantic PSDs in them.

I believe he is taking a break from texturing for a while.... I doubt he'll be back any time soon.


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Joined: 30 Apr 2012, 08:56
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Location: Lurking in the UK
PostPosted: 14 Nov 2013, 23:22 
*Blasts patch into 1.6.4*
Updated to 1.6.4 CC

-- 15 Nov 2013, 00:21 --

Aedaeum wrote:
BobertThe3rd wrote:SPARKY! Clean up your texture packs, you left the gigantic PSDs in them.

I believe he is taking a break from texturing for a while.... I doubt he'll be back any time soon.

Nope.... none of my files have psds in them other than the file which has all the psds in them :P

NOTE: The new turtles aren't done. This is an interim patch

I make sphax tutorials once in a blue moon
- Textures like a monkey with a typewriter


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Former Staff

Joined: 25 Apr 2012, 19:46
Posts: 1133
PostPosted: 14 Nov 2013, 23:24 
Glad to see you back for a bit Sparkst3r :)


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Patch Creator

Joined: 30 Apr 2012, 08:56
Posts: 400
Location: Lurking in the UK
PostPosted: 14 Nov 2013, 23:25 
Aedaeum wrote:Glad to see you back for a bit Sparkst3r :)

Schools a bum. I haven't any time to texture anymore D: I'm going to update as many of my patches tonight as I can since im free of homework today :D

I make sphax tutorials once in a blue moon
- Textures like a monkey with a typewriter



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Joined: 31 Dec 2012, 12:35
Posts: 256
PostPosted: 19 Nov 2013, 23:37 
This needs an advanced turtle (yellow like computers) doing please :D


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BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4473
Location: Manchester, England
PostPosted: 07 Dec 2013, 23:29 
You need to rename the ComputerCraft folder to computercraft in the 1.6 downloads.

You need to package the mcmeta's for animations. Minecraft looks for them relatively inside resourcepacks.

Also, do you not still have the old links for 1.5 and such? :o

BDcraft Moderator


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