Forums - [512x - 32x] Thermal Foundation [MC1.7 - MC1.11] : Patches - Releases for Mods

It is currently 23 Aug 2017, 08:08 (All times are UTC )




Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2, 3  Next
Message
User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 01 Aug 2014, 18:41 

Expanding Minecraft Thermally! This mod is required for Thermal Expansion and gives modpack makers a way to add resources to their worlds without needing to install all of the tech and other goodies that come with TE.



Note


You will also need to download the CoFHCore patch.

Download


for MC1.11


for MC1.10


v1.0.0+ for MC1.7




Preview


Image

Changelog


[+] Show Spoiler
v2.2.1 2017-06-18
#Added: Fluid ores and their respective crystals

v2.1.0 2017-06-10
#Added: Syrup and Sap fluids

v2.0.5 2017-04-27 (silent)
*Tweaked: energized_glowstone colour to be less putrid and more glowstone coloured...

v2.0.5 2017-03-25
*Updated: Overhauled entire patch and updated to MC1.10

v1.2.4 2016-06-02
#Added: Wood, Stone, Diamond, Gold and Iron tools

v1.2.0 2015-10-06
!Note: Rework of what was added by Novamanga before
#Added: Blitz and Basalz mob and rod and dust; Aerotheum and Petrotheum dust, bucket & fluid; animated Blaze dust; Lexicon GUIs
*Updated: Blizz dust; Molten buckets

v1.2.0 2015-07-14 by Novamanga
#Added: Support for the 'Elemental Update'

v1.0.0RC4 2015-03-04
#Added: All metal armours and tools

v1.0.0RC3 2015-02-24
#Added: Invar tools and armour

v1.0.0RC1 2015-01-13
*Tweaked: Metal storage blocks shading to give appearance of more depth

v1.0.0B1-2 2014-08-01
*Moved: Relevant files from ThermalExpansion
#Added: mana still & flowing liquid, platinum & mithril ores, mithril, lumium & signalum blocks, mana bucket, iron, gold, nickel, lead, mithril & platinum gears, mithril bar, mana, mithril, lumium & signalum dust, lumium & signalum ingots, lumium, signalum& mithril nuggets)

BDcraft Moderator


Advertisement
Login to not show this ad

User avatar
 Profile  
Offline

Joined: 29 Mar 2013, 11:48
Posts: 104
PostPosted: 01 Aug 2014, 18:48 
Great work HanFox

Thanks!


User avatar
 Profile  
Offline

Joined: 29 Mar 2013, 11:48
Posts: 104
PostPosted: 10 Aug 2014, 16:29 
Maybe you can help with this as well HanFox

When i try to use Sphax Thermal Foundation 64x patch it crashes my game with the following error..

http://pastebin.com/d8kCdJJJ

I reported to RWTema .. https://github.com/rwtema/DenseOres/issues/26


User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 10 Aug 2014, 17:50 
No idea. I can only the guess the mod is doing something stupid.

BDcraft Moderator


User avatar
  


PostPosted: 06 Sep 2014, 02:04 
HanFox - Thanks for doing what you do. I really enjoy all the patches (especially WIP) in the forums.

Any chance we can get connected textures for the (non-ore) blocks in Thermal Foundation? I was hoping to see the mana infused blocks (mithril blocks) connect like sphax gold blocks. Maybe have the other blocks connect some like gold blocks and some like iron blocks.

I really have no idea how to make the connected textures (for optifine on 1.7.10).

Thanks
tweaker_mt


User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 06 Sep 2014, 03:41 
I'm not sure connected textures support for mods is possible.

I could be wrong, but if Optifine does it I've never seen it said anywhere.

BDcraft Moderator


User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 13 Jan 2015, 08:12 
v1.0.0RC1 2015-01-13
*Tweaked: Metal storage blocks shading to give appearance of more depth

BDcraft Moderator


User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 24 Feb 2015, 06:15 
Just moved the Invar from TE to here. Other metal tools will come later.

Done too much stuff with CoFH mods for today :P

v1.0.0RC3 2015-02-24
#Added: Invar tools and armour

BDcraft Moderator


User avatar
 Profile  
Offline
BDcraft Lead Moderator

Joined: 16 Apr 2012, 00:46
Posts: 4592
Location: Manchester, England
PostPosted: 04 Mar 2015, 14:16 
For the most part just some simple recolours.

v1.0.0RC4 2015-03-04
#Added: All metal armours and tools

BDcraft Moderator


User avatar
 Profile  
Offline
Patch Creator

Joined: 10 Aug 2013, 18:43
Posts: 925
Location: UK
PostPosted: 14 Jul 2015, 15:06 
Thought I'd update this to fix the new blaze powder over write issue that's been annoying my Agraian Skies world.

Ver 1.2.0B1.95






I take no credit for this apart from recoloring stuff that Han and Sphax have done.

Han, if you want me to change anything let me know. :)

Going to be away till early September. Have a nice August.


Display posts from previous:  Sort by  

Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: