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Before anyone says it, it is NOT a RAM issue. I have 6GB of RAM allocated, I have most of my mods disabled at this time, and I can usually load much higher quality texture packs than the 128x128 and 256x256 that I am trying with PureBD. If you still aren't convinced, I used Task Manager to measure my RAM usage when trying to load that pack and it barely uses half of what I have allocated.
I considered that it may be my video card, considering I use an on-board card, but it is intel HD 4400, which isn't terrible for an on-board card, plus, why would I be able to load 256x256 GrungeBD with no issues AND underlying texture packs of 32x32 and 16x16, but not 128x128 PureBD by itself if the card is the issue?
SYSTEM SPECS:
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64 bitWindows 8.1 (I wouldn't be surprised at this point if 8.1 is for some reason the cause)
intel i3 dual core clocked at 3.4Ghz
8GB of RAM
GPU: on-board intel HD 4400
intel i3 dual core clocked at 3.4Ghz
8GB of RAM
GPU: on-board intel HD 4400