Forums - [MC1.10] Extra Optifine : BDcraft Unofficial Addons

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Got Grungey First

Joined: 30 Jul 2013, 15:26
Posts: 419
 Post subject: [MC1.10] Extra Optifine
PostPosted: 11 Jul 2016, 19:37 

Extra Optifine





Note


This requires Optifine to work.

CTM Features




CIT Features



Using the PureBDcraft Extra Optifine addon for MC1.10 and over you can change some textures just by renaming their related items in an anvil.




Format: Original Name > New Name

Battleaxes


    Diamond Axe > Diamond Battleaxe
    Golden Axe > Golden Battleaxe
    Iron Axe > Iron Battleaxe

Warhammers


    Diamond Axe > Diamond Warhammer
    Golden Axe > Golden Warhammer
    Iron Axe > Iron Warhammer

Bows


    Bow > Crossbow
    Bow > Compound Bow
    Bow > Indicator Bow

Miscellaneous


    Diamond > Ruby
    Rotten Flesh > Brain
    Wooden Axe > WorldEdit Wand

Armour


    Diamond Helmet > Gravitite Helmet
    Diamond Chestplate > Gravitite Chestplate
    Diamond Leggings > Gravitite Leggings
    Diamond Boots > Gravitite Boots

    Diamond Helmet > Neptune Helmet
    Diamond Chestplate > Neptune Chestplate
    Diamond Leggings > Neptune Leggings
    Diamond Boots > Neptune Boots

    Diamond Helmet > Obsidian Helmet
    Diamond Chestplate > Obsidian Chestplate
    Diamond Leggings > Obsidian Leggings
    Diamond Boots > Obsidian Boots

    Diamond Helmet > Phoenix Helmet
    Diamond Chestplate > Phoenix Chestplate
    Diamond Leggings > Phoenix Leggings
    Diamond Boots > Phoenix Boots

    Diamond Helmet > Zanite Helmet
    Diamond Chestplate > Zanite Chestplate
    Diamond Leggings > Zanite Leggings
    Diamond Boots > Zanite Boots

    Iron Helmet > Stone Helmet
    Iron Chestplate > Stone Chestplate
    Iron Leggings > Stone Leggings
    Iron Boots > Stone Boots

    Elytra > Dark Elytra

Note: this will only affect the model when equipped, and will not affect the item texture.




Upcoming Features (next release)


These are features not currently included in the pack available for download, but will be for when the pack is next released.

[+] Show Spoiler
None so far

More to come!
(Ideas welcome, but no promise of implementation)



Last edited by EskiMojo14 on 05 Dec 2016, 16:35, edited 7 times in total.

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Joined: 25 Aug 2016, 20:35
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Location: Tucson, Arizona
PostPosted: 28 Aug 2016, 15:49 
Probably not useful, but just an idea. Can we call this "Extrafine" :3




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PostPosted: 28 Aug 2016, 20:21 
For some reason this unloads all of sphax when i put it on


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Joined: 25 Aug 2016, 20:35
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Location: Tucson, Arizona
PostPosted: 28 Aug 2016, 22:59 
Do you have the most recent release of PureBDCraft? Also, this pack goes above the main resourcepack.



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Got Grungey First

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PostPosted: 28 Aug 2016, 23:02 
That issue is likely caused by the pack being too much for your PC to handle. Try a lower resolution or go without the addon.



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PostPosted: 28 Aug 2016, 23:04 
^ Oh, what he said <3 Thx EskiMojo!




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Joined: 14 Mar 2016, 06:42
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PostPosted: 29 Aug 2016, 01:57 
i sized it down to 64x, still does it. and i'm positive i can run 64x, i could still run 128x pretty well, also i just downloaded it so i should have the latest version


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Got Grungey First

Joined: 30 Jul 2013, 15:26
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PostPosted: 29 Aug 2016, 07:57 
Make sure you're using the latest Optifine too. (C3)




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Joined: 14 Mar 2016, 06:42
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PostPosted: 02 Sep 2016, 22:14 
ok, turns out I had c2


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Joined: 28 Sep 2016, 11:33
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PostPosted: 28 Sep 2016, 11:40 
What about different texture overlays for enchantments

Flame = When charging a bow the arrow is on fire.
Fire Aspect = Sword on fire
Sharpness = more sharp?
Aqua Infinity/Respiration = a glass plane in front of the helmet.


These are ideas, I can think of more.


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