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[128x - 32x] MoonQuest [MC1.6]

Posted: 02 Nov 2013, 15:54
by Turninator95

MoonQuest

Inspired by the Yogscast's MoonQuest series on YouTube.

Installation

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  1. Download the base PureBDcraft pack from here
  2. Start up your game > Click on Options > Click on Resourcepacks > Click on open resource pack folder > Place the pack here
  3. Download the MoonQuest Patch.
  4. Open the base pack and patch with an archive program like 7zip and drag all the files into the basepack.
  5. Enable the resourcepacks

Downloads

for MC1.6.4
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To download choose a mirror below and you'll be presented with different resolutions. Select the resolution you want and click on either Upgrade or Patch (depending what you need).
The version number on the texture pack has nothing to do with the minecraft version it's just to track progress which can be seen in the changelog.

Changelog

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30.10.2013 1.0: First release of Modpack Patch
31.10.2013 1.1: Added and changed wire textures.
02.11.2013 1.2: Added more textures for Galacticraft. Special thanks to Novamanga.
04.11.2013 1.3: Added textures for Artifice and fixed Atomic Science textures.
05.11.2013: Found out it wasn't so hard to resize textures and made a 64x and 32x version.
06.11.2013 1.4: Added and fixed some textures.
07.11.2013 1.5: Fixed 64x and 32x textures. Added Cowboy hat textures.
08.11.2013 1.6: Fixed some Mekanism textures. Fixed Galacticraft fuel texture.
20.11.2013 1.7: Updated Tinker's Construct textures.
24.11.2013 1.8: Updated Mystcraft textures.
11.10.2018: Added MoonQuest++ patch by FeedbackFox for MC1.12
29.11.2018: Removed MoonQuest++ patch by FeedbackFox for MC1.12 as the link started to 404 already

Credits

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Re: [128x/64x/32x] MoonQuest [MC1.6.4]

Posted: 02 Nov 2013, 17:28
by xXklokko567MCXx
Thanks a lot for having this texture patch, really needed it :)

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 02 Nov 2013, 17:52
by ziggyhiggy
How do i patch the pack?

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 02 Nov 2013, 18:01
by OA99
Patches never seem to work for me. Is it possible you can upload an already patched version?

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 02 Nov 2013, 18:18
by HanFox
ziggyhiggy wrote:
How do i patch the pack?
It says how to in the OP in the "Installation" section.
OA99 wrote:
Patches never seem to work for me. Is it possible you can upload an already patched version?
Redistributing the base PureBD texturepack is against the License, so no.

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 02 Nov 2013, 18:31
by OA99
HanFox wrote:
ziggyhiggy wrote:
How do i patch the pack?
It says how to in the OP in the "Installation" section.
OA99 wrote:
Patches never seem to work for me. Is it possible you can upload an already patched version?
Redistributing the base PureBD texturepack is against the License, so no.
Ahh, I didn't realise. Fair enough. Darn, well, I guess I'll stick to default.

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 02 Nov 2013, 19:12
by Turninator95
OA99 wrote:
HanFox wrote:
ziggyhiggy wrote:
How do i patch the pack?
It says how to in the OP in the "Installation" section.
OA99 wrote:
Patches never seem to work for me. Is it possible you can upload an already patched version?
Redistributing the base PureBD texturepack is against the License, so no.
Ahh, I didn't realise. Fair enough. Darn, well, I guess I'll stick to default.
In order to patch you files you first need the base Sphax Texture Pack which you can get here. You have to drag this into the resource pack folder. To get there press the Windows Button + R and type in %appdata%. Then you have to go into Roaming and then .technic. There should be a folder called MoonQuest and somewhere in it is a folder called resourcepacks. Copy the base Sphax Texture Pack to there and then open it with Winrar or a similar program. Download the MoonQuest Texture Patch open it with Winrar aswell and drag all the files into the base Sphax Texture Pack. Then everything should work if you have anymore issues simply PM me and I'll try my best to help you

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 03 Nov 2013, 00:04
by alljakedup11
when i run sphax without the patch everything works fine for vanilla, as soon as i do the directions as described above the majority of the blocks including vanilla ones are invisible. There are some that do have texture like npcs and chests but the majority dont. Any help please?

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 03 Nov 2013, 20:45
by Sadzeih
It doesn't work neither for me. The vanilla pack works but since I put the modpack files in the vanilla pack it doesn't work.

Re: [128x/64x] MoonQuest [WIP] NEW UPDATE (02.11.2013)

Posted: 04 Nov 2013, 00:20
by Eeve2espeon
Are you gonna get a 32X patch? cuz most people dont have OP computers!!
thaaanks