Page 3 of 4

Re: Feedback on PureBDcraft 1.12

Posted: 14 Jun 2017, 19:09
by InfectedWar
Image Image@HanFox the concrete looks great! The colour looks identical to vanilla now :) Looking forward to the future builds we are planning. The picture comparison is just some boring potato/carrot farm tower using concrete.

Re: Feedback on PureBDcraft 1.12

Posted: 18 Jun 2017, 01:44
by Quent999
I love the new models for mobs including the spider, shulker, chicken, vindicator, evoker, iron golem, skeleton, etc., but with random mobs turned on the iron golem model only works on the original texture. As for the random textures, the golems' heads don't show in game.

Re: Feedback on PureBDcraft 1.12

Posted: 18 Jun 2017, 10:44
by HanFox
@Quent999: I can't replicate any issues with the Iron Golems with the 1.12 pack on MC1.12.

Re: Feedback on PureBDcraft 1.12

Posted: 23 Jun 2017, 15:31
by zack11111111119
is it possible for anyone to make a beacon beam the same as the original, but looks like a part of the sphaxs texture pack?
either way good job with the concrete

Re: Feedback on PureBDcraft 1.12

Posted: 23 Jun 2017, 16:53
by HanFox
There's actually a more vanilla looking beacon beam in the Pocket/Win10 version of the pack I could probably add to the customiser or you could use the beacon_beam from VanillaBDcraft.

Re: Feedback on PureBDcraft 1.12

Posted: 16 Jul 2017, 16:18
by Spameron75
I just updated the resource pack, and everything is fine, exept concrete. I think it should be a almost solid colour like vanilla, or a least there should be an alt texture for them that comes without the cracks. Could this either be put in, or can someone make/point me to a patch for it?

Re: Feedback on PureBDcraft 1.12

Posted: 04 Aug 2017, 07:53
by Crowmaster
Can we have more vanilla path blocks? Maybe in customizer :)

Re: Feedback on PureBDcraft 1.12

Posted: 19 Aug 2017, 13:39
by Mrazik
I would like to see shulker box and wool colors updated due to an color update in minecraft. Would it be possible to update it?

Re: Feedback on PureBDcraft 1.12

Posted: 19 Aug 2017, 13:49
by HanFox
@Mrazik, I believe we already discussed changing wool and shulkers internally and decided they won't be changed in PureBD. PureBD isn't meant to directly reflect vanilla. We only changed the concrete colours to match because they really did look pretty odd.

When we update VanillaBD (hopefully soon) that should have colours for wool/shulkers that more closely match vanilla.

Re: Feedback on PureBDcraft 1.12

Posted: 26 Sep 2017, 20:11
by zack11111111119
I love you texture pack but to me, i think it could use some 3d buckets or 3d tools
either way great job

also, can you do the "java edition" section (1.12.2 feature) of the title because it covers some of the "Minecraft" title