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MCPatcher + BDCraft = unstable FPS (vs non-patched)

Posted: 23 Aug 2013, 12:05
by 2mg
Hi,

returning to play some MC, using BDcraft, props to Sphax as always!

In short - having really unstable FPS with latest MCpatcher for 1.6.2 (default options) and 256x BDcraft.

Unpatched MC and BDcraft 256x gives a stable 60 FPS.

Any ideas?

Re: MCPatcher + BDCraft = unstable FPS (vs non-patched)

Posted: 23 Aug 2013, 16:18
by HanFox
Well MCPatcher opens up more features such as BetterSky, BetterGlass, Connected Textures and RandomMobs to name a few so of course it may suffer in that way.

MCPatcher has never claimed to offer a stable experience so I doubt there's much that can be done.

You can try Optifine, but it has a few less features, but it does generally keep a relatively stable FPS.

Re: MCPatcher + BDCraft = unstable FPS (vs non-patched)

Posted: 23 Aug 2013, 17:27
by 2mg
I just had good experience with the two couple of months ago :(

Re: MCPatcher + BDCraft = unstable FPS (vs non-patched)

Posted: 23 Aug 2013, 17:40 
by HanFox
A lot has changed in both MC, MCPatcher and the texturepack in 2 months.

You can try deleting the /assets/minecraft/mcpatcher/ctm/clay folder. It has a lot of textures in that could be hampering your experience.

Re: MCPatcher + BDCraft = unstable FPS (vs non-patched)

Posted: 25 Aug 2013, 11:56
by 2mg
Thnaks, will do. I'll try OptiFine too. I like MCP because it supported snapshots.

I hope some optimizations happen with BDcraft and/or MCpatcher, I was really content with that combination, 256x was running soooo smooth :)