Forums - [512x - 16x] Pixelmon Mod [MC 1.6 - 1.10] : Patches - WIP

It is currently 15 Dec 2017, 15:57 (All times are UTC )




Post new topic Reply to topic  [ 139 posts ]  Go to page 1, 2, 3, 4, 5 ... 14  Next
Message
User avatar
 Profile  
Offline

Joined: 23 Oct 2013, 17:41
Posts: 5
Location: Aalborg, Denmark
PostPosted: 09 Nov 2013, 14:57 

IMPORTANT NOTE


The Pixelmon mod is no longer being developed. So this patch will no longer be developed

Pixelmon


This mod adds Pokémon to Minecraft as well as battle mechanics, capture mechanics, etc.



Downloads



For MC1.9.x & 1.10.x/Pixelmon 5.0.0 and newer by jensz12



For MC1.8/Pixelmon 4.1.2 and newer by jensz12



For MC1.8/Pixelmon 4.0 and up to 4.1.1 by jensz12


For MC1.6.4 by NintendoFan37 & KeddoXZ


Preview





Changelog




Credits


[+] Show Spoiler
Thanks NintendoFan37 & KeddoXZ for the original pack <3
Thanks to zoxzix for Antidote texture, wich i used for the rest of the heal items
Thanks to my friend Kasper for making the gem textures
A lot of these textures, comes form other texture patches. So thank you to the people who made the original texture!


Last edited by jensz12 on 14 Jul 2017, 15:35, edited 26 times in total.

Advertisement
Login to not show this ad

User avatar
 Profile  
Offline

Joined: 26 Jun 2012, 16:19
Posts: 289
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 09 Nov 2013, 16:27 
Technical Machine and Hidden Machine test :P

i have the psd if anyone wants :P

EDIT: A couple more tests ;)


:D



 Profile  
Offline

Joined: 27 Oct 2013, 18:35
Posts: 3
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 09 Nov 2013, 18:38 
[b]How do you make the textures for this mod?????


User avatar
 Profile  
Offline

Joined: 25 Oct 2013, 09:38
Posts: 164
Location: Finland
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 09 Nov 2013, 20:07 
NintendoFan37 wrote:Technical Machine and Hidden Machine test :P

i have the psd if anyone wants :P

EDIT: A couple more tests ;)



Nice dude! But as I said in the description of this patch I am not even intending to make textures to pokemons cause there are too many. But I think I still will include that pikachu cause it will look amazing. Could you send those .PSD files please? And if you could make it easier to make this patch could you do those technical machines and hidden machines cause it is nothing else than recolouring? If you would do that I would be glad and saved for the effort. ;)

PS. I didn't like those text in the tm/hm discs but I don't know others opinions on that so should we do a poll or something to see if those text should be there or not?

If you need to contact me for any reason add me on skype. My skype account is keddoxz.


User avatar
 Profile  
Offline

Joined: 19 Jun 2013, 03:29
Posts: 245
Location: The United States of America
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 10 Nov 2013, 20:07 
Amazing I love it I hope you can finish these great textures :D


User avatar
 Profile  
Offline

Joined: 26 Jun 2012, 16:19
Posts: 289
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 10 Nov 2013, 23:15 
Mr.Scales wrote:Amazing I love it I hope you can finish these great textures :D

i agree. KeddoXZ, you are amazing!

:D


User avatar
 Profile  
Offline

Joined: 19 Jun 2013, 03:29
Posts: 245
Location: The United States of America
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 11 Nov 2013, 00:54 
I also like your textures nintend0fan37 :D


User avatar
 Profile  
Offline

Joined: 25 Mar 2012, 11:34
Posts: 23
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 12 Nov 2013, 00:56 
Please continue this! So many people, including myself have been wanting this forever!



 Profile  
Offline

Joined: 15 Nov 2013, 21:49
Posts: 4
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 15 Nov 2013, 21:52 
I am really looking forward to this. By the way could you give updates on what you have done so far whenever you get the chance, because some the pictures in the assets folder are small and i cant tell if the ones i'm looking at are re-textured or not. Thanks :)


User avatar
 Profile  
Offline

Joined: 25 Oct 2013, 09:38
Posts: 164
Location: Finland
 Post subject: Re: [WIP] Pixelmon Mod
PostPosted: 16 Nov 2013, 15:11 
McGamer1003 wrote:I am really looking forward to this. By the way could you give updates on what you have done so far whenever you get the chance, because some the pictures in the assets folder are small and i cant tell if the ones i'm looking at are re-textured or not. Thanks :)


Well first of all nothing has changed in there cause I have been too busy with my studies and second of all I think icons change sizes based on texture resolution at least they lose black borders so it should be easy to see from my dropbox folder. And I think I shall finish pokeballs this weekend so gotta go and try to make 'em all. :P

If you need to contact me for any reason add me on skype. My skype account is keddoxz.


Display posts from previous:  Sort by  

Post new topic Reply to topic  [ 139 posts ]  Go to page 1, 2, 3, 4, 5 ... 14  Next


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: