Forums - [128x/64x/32x] Evilcraft [MC1.6 - 1.7] : Patches - Releases for Mods

It is currently 23 May 2018, 00:51 (All times are UTC )




Post new topic Reply to topic  [ 8 posts ] 
Message
User avatar
 Profile  
Offline

Joined: 08 Mar 2014, 23:30
Posts: 14
PostPosted: 19 Mar 2014, 23:25 

This mod basically adds various evil things to Minecraft, from everything such as little flying monster that will follow you around and try to poison you, to bottles that allow you to store and control the weather.



Downloads


for MC1.6/1.7
[+] Show Spoiler
For MC1.6: Drag/drop the assets folder to your main resourcepack.
For MC1.7: Place the downloaded zip in to your resourcepacks folder and select from the Resource Packs screen within Minecraft.


Preview




Changelog


22-3-14/V1.0 - Initial Release

Credits


Sphax - Various textures
HanFox - Books, IC2 Furnace Light
Morgsta270 - Fur


Last edited by Aroslab on 22 Mar 2014, 21:19, edited 3 times in total.

Advertisement
Login to not show this ad

User avatar
 Profile  
Offline
Former Staff

Joined: 25 Apr 2012, 19:46
Posts: 1132
 Post subject: Re: [128x-64x] Evilcraft
PostPosted: 19 Mar 2014, 23:32 
Looking good, you've got some skills :)
Just make sure when you do a release, that you put the assets folder in the root of the archive :P


User avatar
 Profile  
Offline

Joined: 08 Mar 2014, 23:30
Posts: 14
 Post subject: Re: [128x-64x] Evilcraft
PostPosted: 19 Mar 2014, 23:33 
*headdesk* I didn't realize it did that. My bad. Will be fixed ASAP.


Edit: Fixed, assets is now in the root folder.


Last edited by Aroslab on 19 Mar 2014, 23:36, edited 1 time in total.

User avatar
 Profile  
Offline
Former Staff

Joined: 25 Apr 2012, 19:46
Posts: 1132
 Post subject: Re: [128x-64x] Evilcraft
PostPosted: 19 Mar 2014, 23:36 
Hehe, no worries, it's easy to do when you make archives through the context menu :)



 Profile  
Offline

Joined: 27 Mar 2014, 14:43
Posts: 1
PostPosted: 27 Mar 2014, 14:45 
Looks really neat!



 Profile  
Offline

Joined: 28 Jul 2017, 22:09
Posts: 3
PostPosted: 16 Jan 2018, 18:51 
Nice job!

Can anyone make a release for 1.12.2??



 Profile  
Offline

Joined: 12 May 2018, 16:04
Posts: 3
PostPosted: 12 May 2018, 16:07 
This is a real slop-job, I'm sure. I had to more or less gut another working 1.12.2 resource pack, and then go through and hand-name each of the blocks so that they complied with the new 1.12 standards.

But I've uploaded an EvilCraft resourcepack at 128x that should be compatible with 1.12.2.
At any rate, it works for me, I'd love feedback if anyone trusts rando-links enough to try it.

Best!

https://drive.google.com/file/d/1uvSIz6 ... sp=sharing



 Profile  
Offline

Joined: 30 Dec 2016, 01:33
Posts: 10
PostPosted: Yesterday, 15:50 
Thanks this is fantastic Mel


Display posts from previous:  Sort by  

Post new topic Reply to topic  [ 8 posts ] 


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: