White "particles" when indoors

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Post 22 Jun 2018, 04:14

I am using the 64x 1.12 version of this texture pack and when I went inside my house I noticed these little white dots in the roof. I don't have Anti-aliasing or aniostropic filtering enabled in my nvidia settings (in fact, i have the entire thing set to "let the 3d application decide for me") so I can't figure out what's causing it.
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Post 22 Jun 2018, 08:08

A screenshot of the issue would help.
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Post 22 Jun 2018, 15:47

The 256kb limit is making things problematic.. Hopefully this helps
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Last edited by Praetai on 22 Jun 2018, 15:48, edited 1 time in total.
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Post 22 Jun 2018, 15:47

Screenshot is waaaaaaaaaaaaaaaaaaay too small to see anything.
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Post 22 Jun 2018, 15:52

Yeah I did make it too small so I could get it below the limit for posting images. Here's one that's bigger
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Post 22 Jun 2018, 15:53

I still don't see anything.

You'll need to post the image to a proper hosting site.
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Post 22 Jun 2018, 16:23

This should do. https://prnt.sc/jy4i2u - I'm looking at the image on there right now and I can see the problem clear as day. Thanks if you can tell me how to fix it. Like I said, I dont have anti-aliasing or aniostropic filtering forced enabled, so that isn't the cause.
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Post 22 Jun 2018, 18:21 

You might need to check for any antialiasing settings in your actual graphics card settings and also make sure they're not enabled in the actual game anywhere.

Also, if you have Nvidia, you may need to disable Thread Optimization (if it still exists nowadays) for java.

You can take a look in this thread and inside "Common Problems" > "Getting White Raster lines between blocks?"

There really is no other advice. This is the advice Mojang give themselves.
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Post 22 Jun 2018, 18:31

Well in that case, I'll get looking for a solution by myself. Thanks for the help though. I have the NVidia control panel set to "let the 3d application decide for me" so that won't work.
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