If you downscale from 64x to 32x make sure you CHECK through all the files first. Some you do NOT want to change from 64 to 32. An example would be the interface itself, it looks terrible if you by accident process it. If you look in the original 32x pack you'll notice it's the same as the one in 64x. What you'll want to change are mob textures, terrains and particle effects, like fire etc. Also you might want to leave the gui interface for objects you interact with such as the furnace. You won't see any fps increase changing those anyway.
Well, you're wrong about the GUIs. The default scale for 64x should be 1024x1024 and then 32x should be 512x512.
So, you should be downscaling everything when going from 64x to 32x.
BDcraft forum moderator - "No power in the 'verse can stop me."
No he isn't because I saw that the iron chest GUIs are 512x512 already in the 64x texture pack so I didn't downscale them. Here's the link to the 32x pack : www.4shared.com/zip/HtIFxTl-/Sphax_32x_Tekkit_SMP_303_v21.html and you can just install it the same way as you did ones here! (Just put all the files from this zip into the Sphax PureBD Craft 32x.zip).
PS: I didn't make these textures I just made them smaller (32x) so they can be used by people who have weak PC's!
Edit: For link go to my latest comment to download all versions of the fixed pack!
If you're having trouble getting Nether ores and ender chest textures to work for 3.0.3, here's an easy fix.
Open your texture.rar file.
For nether ores: go to NetherOresSprites folder file and change the terrain.png into block0.png.
For the ender chest, go to the codechicken folder and change the enderchest folder into enderstorage.
Also there's no file for the ender pouch.
If there's another texture which doesn't show I'll try to find out what the change is.
I did a few more corrections and I'll upload the full file with the explanations if you wanna do it yourself.
The corrections are:
Teleport pipes and teleport tether textures were being searched in the \net\minecraft\src\buildcraft\additionalpipes\gui folder and not net\minecraft\src\buildcraft\additionalpipes\ressources so I added a gui folder and duplicated the ressource folder in it (I didn't remove excess files just to be sure I wouldn't remove any other texture that might be called from there, but it really shouldn't matter)
Sphax is a great texture pack that i use and a 32x resize would be great, my computer cannot run 64x texture packs very well cause my computer is not very good, and since i do not like the vanilla textures i would love to be able to use this as a 32x anything would be great.
A 32x resize would be really appreciated by alot of people probably, my computor aswell cannot handel higher res texture packs, and not only that but i really want the sphax to be resized because i do not like the default texture.
I have already resized it look at my comment above but I need to fix a lot of stuff! Sigelcraft thanx for providing us this fixed zip. Can I resize it to 32x and post it here so people can enjoy it a lot more?
Can I resize it to 32x and post it here so people can enjoy it a lot more?
You don't need permissions to resize something. Just do it
Yeah sure go ahead I posted the fix 'cause I thought I might as well after doing it for myself.
The more people can who can enjoy this nice texture pack the better!!
Idk if its normal, but i was able to run non-tekkit Sphax texture pack at x256, but when I tried out the tekkit edition, the best i was able to run was x64 quality..... .
What could cause that problem and is there any fix for it?
Comments
16 July, 2012 - 20:38
#161

HanFox
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Joined: 16/04/2012
huldu wrote: If you downscale from 64x to 32x make sure you CHECK through all the files first. Some you do NOT want to change from 64 to 32. An example would be the interface itself, it looks terrible if you by accident process it. If you look in the original 32x pack you'll notice it's the same as the one in 64x. What you'll want to change are mob textures, terrains and particle effects, like fire etc. Also you might want to leave the gui interface for objects you interact with such as the furnace. You won't see any fps increase changing those anyway.
BDcraft forum moderator - "No power in the 'verse can stop me." 
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17 July, 2012 - 02:16
#162

staminerman91
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Joined: 17/07/2012
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22 July, 2012 - 13:30
#163

crumbl3d
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Joined: 14/07/2012
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18 July, 2012 - 20:58
#164

Sigelcraft
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Joined: 15/07/2012
Sigelcraft wrote: If you're having trouble getting Nether ores and ender chest textures to work for 3.0.3, here's an easy fix.
Tekkit 3.0.3 SMP 128x (fixed)
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20 July, 2012 - 23:38
#165

mosephuss
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Joined: 20/07/2012
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20 July, 2012 - 23:42
#166

mosephuss
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21 July, 2012 - 11:08
#167

crumbl3d
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21 July, 2012 - 12:56
#168

HanFox
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Joined: 16/04/2012
crumbl3d wrote: Can I resize it to 32x and post it here so people can enjoy it a lot more? 
BDcraft forum moderator - "No power in the 'verse can stop me." 
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21 July, 2012 - 21:17
#169

Sigelcraft
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HanFox wrote: crumbl3d wrote: Can I resize it to 32x and post it here so people can enjoy it a lot more? 

I posted the fix 'cause I thought I might as well after doing it for myself.
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21 July, 2012 - 22:22
#170

nojanno
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Joined: 21/07/2012
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Well, you're wrong about the GUIs. The default scale for 64x should be 1024x1024 and then 32x should be 512x512.
So, you should be downscaling everything when going from 64x to 32x.
the textures wont get in the same file why?????
No he isn't because I saw that the iron chest GUIs are 512x512 already in the 64x texture pack so I didn't downscale them. Here's the link to the 32x pack :
www.4shared.com/zip/HtIFxTl-/Sphax_32x_Tekkit_SMP_303_v21.htmland you can just install it the same way as you did ones here! (Just put all the files from this zip into the Sphax PureBD Craft 32x.zip).PS: I didn't make these textures I just made them smaller (32x) so they can be used by people who have weak PC's!
Edit: For link go to my latest comment to download all versions of the fixed pack!
Open your texture.rar file.
For nether ores: go to NetherOresSprites folder file and change the terrain.png into block0.png.
For the ender chest, go to the codechicken folder and change the enderchest folder into enderstorage.
Also there's no file for the ender pouch.
If there's another texture which doesn't show I'll try to find out what the change is.
I did a few more corrections and I'll upload the full file with the explanations if you wanna do it yourself.
The corrections are:
Teleport pipes and teleport tether textures were being searched in the \net\minecraft\src\buildcraft\additionalpipes\gui folder and not net\minecraft\src\buildcraft\additionalpipes\ressources so I added a gui folder and duplicated the ressource folder in it (I didn't remove excess files just to be sure I wouldn't remove any other texture that might be called from there, but it really shouldn't matter)
Added ender pouch texture from http://bdcraft.net/forum/128x64x-enderstorage-v113
Corrected the iron chest GUI which was missing the bottom part in the 128x version with the one here http://bdcraft.net/forum/128x64x-ironchests-34-timmie-edition
Added RedMatter and DarkMatter furnaces aswell as energy condencer GUI from http://bdcraft.net/forum/patch-equivalent-exchange-2
And I hope I didn't miss anything...
As for the links in the first page of this thread, this doesn't include vanilla sphax textures.
Edit 1 after 5 minutes: I knew I'd forget something... Changed crafting table 2 GUI with the correct one from http://bdcraft.net/forum/crafting-table-iii-v-16
Sphax is a great texture pack that i use and a 32x resize would be great, my computer cannot run 64x texture packs very well cause my computer is not very good, and since i do not like the vanilla textures i would love to be able to use this as a 32x anything would be great.
A 32x resize would be really appreciated by alot of people probably, my computor aswell cannot handel higher res texture packs, and not only that but i really want the sphax to be resized because i do not like the default texture.
I have already resized it look at my comment above but I need to fix a lot of stuff! Sigelcraft thanx for providing us this fixed zip. Can I resize it to 32x and post it here so people can enjoy it a lot more?
You don't need permissions to resize something. Just do it
You don't need permissions to resize something. Just do it
Yeah sure go ahead
The more people can who can enjoy this nice texture pack the better!!
Idk if its normal, but i was able to run non-tekkit Sphax texture pack at x256, but when I tried out the tekkit edition, the best i was able to run was x64 quality..... .
What could cause that problem and is there any fix for it?