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How do you install the patches?

4 replies [Last post]
nikawo's picture
nikawo
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Joined: 20/03/2012

I'm really new to minecraft and I don't really understand how to install the tekkit texture patch on windows 7 Happy

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Sphax's picture
Sphax
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I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

Read the "how to install.txt" inside ZIP files of the patches.
You just need to copy the files of the patch ZIP inside the texturepack ZIP file. Happy

Have you tried Cubik? That's the first powerful and easy to use tool for 3D Modeling Meshes with some Cubes and Planes which can export for Minecraft ResourcePacks and Wavefront OBJ. Winking

NerfGoboo's picture
NerfGoboo
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Joined: 21/03/2012

Hey,

I'm sad to say that i am having the same problem, you say the .ZIP files just have to be copied into the .ZIP of the Texture pack itself, i may have misunderstood stood, this is how i have done it

1. Opened the Sphax PureDBcraft.ZIP with Winrar
2. Patched it in Normal MC
3. Copied both the IC2 And Mystic mod patch.ZIP files into it
4. Put it into the Technic Launcher "Tekkit" Section

And it still doesnt work i wud add Screenshots but it wont let me Hmm

Also i cant seem to find the "How to install.txt" files inside the ZIP?
or.. i am just being Retarded..

Hope you can help Happy

nikawo's picture
nikawo
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Joined: 20/03/2012

I've tried copying it all and it doesn't seem to work + I also cant find the how to install.txt inside IC2 Happy

Sphax's picture
Sphax
Offline
I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

Well... I try to explain. Happy

  • Open PureBDcraft Zip file.
  • Open your Patch Zip file
  • Copy files of the zip patch inside the PureBDcraft Zip.
  • Close everything
  • Be sure to place PureBDcraft in the texturepacks folder

Have you tried Cubik? That's the first powerful and easy to use tool for 3D Modeling Meshes with some Cubes and Planes which can export for Minecraft ResourcePacks and Wavefront OBJ. Winking