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[512x - 32x] Buildcraft 3 v3.5.3

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HanFox's picture
HanFox
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I am Forum Lead ModeratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 16/04/2012

Not all of the power and waterproof pipes line up.

I was going to just cut and resize, but it'd be better if it can be done with the unflats (not sure when they were done or by whom).

HanFox's picture
HanFox
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I am Forum Lead ModeratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
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I've done a tidy filter GUI like the one I did for Forestry. Just a bit easier on the eyes:

IMAGE(http://han.avata.co.uk/bc/filter...)

CadenDonuts's picture
CadenDonuts
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[quote=HanFox]I've done a tidy filter GUI like the one I did for Forestry. Just a bit easier on the eyes:-snip-[/quote]
I like mine better Sad :
IMAGE(http://i.imgur.com/b5mmB.png)
Someone get in here and give another opinion. Tongue

SPARKST3R's picture
SPARKST3R
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I released a major BDcraft patchI am a Top ContributorI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 30/04/2012

[quote=CadenDonuts][quote=HanFox]I've done a tidy filter GUI like the one I did for Forestry. Just a bit easier on the eyes:-snip-[/quote]
I like mine better Sad :
IMAGE(http://i.imgur.com/b5mmB.png)
Someone get in here and give another opinion. :P[/quote]
+1 for Hanfox -1 for Caden
Hans version has warmer colours

CadenDonuts's picture
CadenDonuts
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I released a major BDcraft patchI am a Top ContributorI searched for an answer myselfI like to comment everythingI love to post here
Joined: 09/12/2011

[quote=SPARKST3R][quote=CadenDonuts][quote=HanFox]I've done a tidy filter GUI like the one I did for Forestry. Just a bit easier on the eyes:-snip-[/quote]
I like mine better Sad : -snip-
Someone get in here and give another opinion. :P[/quote]
+1 for Hanfox -1 for Caden
Hans version has warmer colours[/quote]
You're not old enough to vote! GO! GET!

SPARKST3R's picture
SPARKST3R
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I released a major BDcraft patchI am a Top ContributorI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 30/04/2012

[quote=CadenDonuts][quote=SPARKST3R][quote=CadenDonuts][quote=HanFox]I've done a tidy filter GUI like the one I did for Forestry. Just a bit easier on the eyes:-snip-[/quote]
I like mine better Sad : -snip-
Someone get in here and give another opinion. :P[/quote]
+1 for Hanfox -1 for Caden
Hans version has warmer colours[/quote]
You're not old enough to vote! GO! GET![/quote]
Neither are you Tongue

CadenDonuts's picture
CadenDonuts
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Joined: 09/12/2011

[quote=SPARKST3R]Neither are you :p[/quote]
Go to bed, child.

HanFox's picture
HanFox
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Joined: 16/04/2012

Put it in an alts folder if you prefer yours. I just think it was a bit bright is all.

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Hello

I don't know if this has come up yet but I found an issue with "/gfx/buildcraft/blocks/external.png" not being present in your texture pack. Since other Mods seem to dynamically fill it with their own pipe-textures, it will result in pixelated textures because the original buildcraft version is only 16x16. I fixed this by upressing BC's external.png to 64x and placing it in the texturepack.

without external.png:
IMAGE(http://i.imgur.com/OiwYd.png)

with external.png:
IMAGE(http://i.imgur.com/wZLtD.png)

edit: (regarding the screenshoots) The buildcraft pipes render just fine - the problem is with the additional/forestry pipes. Best seen on the Teleport pipes.

Hope this helps and keep up the good work!

CadenDonuts's picture
CadenDonuts
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Joined: 09/12/2011

[quote=KaosKlaus]

Spoiler: Highlight to view
Hello

I don't know if this has come up yet but I found an issue with "/gfx/buildcraft/blocks/external.png" not being present in your texture pack. Since other Mods seem to dynamically fill it with their own pipe-textures, it will result in pixelated textures because the original buildcraft version is only 16x16. I fixed this by upressing BC's external.png to 64x and placing it in the texturepack.

without external.png:
IMAGE(http://i.imgur.com/OiwYd.png)

with external.png:
IMAGE(http://i.imgur.com/wZLtD.png)

edit: (regarding the screenshoots) The buildcraft pipes render just fine - the problem is with the additional/forestry pipes. Best seen on the Teleport pipes.

Hope this helps and keep up the good work!

[/quote]
The file wasn't included in the main BC3 mod download so I wasn't aware of it. If others have the same problem I guess I could put the texture file in my download.