What's with the huge pentagon? Also that rivet just above the huge pentagon is out of place. They only go in corners.
Also on your "burning"/furnace overlay there's one of those white rivets which isn't on the main part of the GUI.
On the left side just above the inv the join is beneath the vertical right beam.
Besides that it looks pretty good.
I thought the huge pentagon looked good its for the main burning slot
Also im aware of all of the other things it was 2am i was tired so i left it as is untill today
The reason why the rivet is there is because it was two parts originaly but i changed it and didnt delete them
Also the on the burning icon having a rivet on it is for the same reason as the other ones having rivets in the wrong place
Also im not sure what you mean about your last point
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
BDcraft forum moderator - "No power in the 'verse can stop me."
You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
I had trouble with getting the arrow colour right so i made it a solid colour and kind of rage quit it but ill try that colour
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
I had trouble with getting the arrow colour right so i made it a solid colour and kind of rage quit it but ill try that colour
Yea, just make sure you do have the same part of the main GUI behind the semi-transparent overlay arrow. It doesn't need to be a big square that fills the whole overlay area, just as long as it covers the arrow.
BDcraft forum moderator - "No power in the 'verse can stop me."
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31 July, 2012 - 11:10
#61

HanFox
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SPARKST3R wrote: [snip]
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31 July, 2012 - 15:18
#62

SPARKST3R
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HanFox wrote: SPARKST3R wrote: [snip]
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31 July, 2012 - 15:45
#63

HanFox
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SPARKST3R wrote: Also im not sure what you mean about your last point
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31 July, 2012 - 15:50
#64

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HanFox wrote: SPARKST3R wrote: Also im not sure what you mean about your last point
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31 July, 2012 - 15:58
#65

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CadenDonuts wrote: HanFox wrote: SPARKST3R wrote: Also im not sure what you mean about your last point
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31 July, 2012 - 22:34
#66

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1 August, 2012 - 11:37
#67

HanFox
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SPARKST3R wrote: You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
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1 August, 2012 - 11:45
#68

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HanFox wrote: SPARKST3R wrote: You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
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1 August, 2012 - 12:04
#69

HanFox
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SPARKST3R wrote: HanFox wrote: SPARKST3R wrote: You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
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10 August, 2012 - 21:11
#70

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What's with the huge pentagon?
Also that rivet just above the huge pentagon is out of place. They only go in corners.
Also on your "burning"/furnace overlay there's one of those white rivets which isn't on the main part of the GUI.
On the left side just above the inv the join is beneath the vertical right beam.
Besides that it looks pretty good.
What's with the huge pentagon?
Also that rivet just above the huge pentagon is out of place. They only go in corners.
Also on your "burning"/furnace overlay there's one of those white rivets which isn't on the main part of the GUI.
On the left side just above the inv the join is beneath the vertical right beam.
Besides that it looks pretty good.
I thought the huge pentagon looked good its for the main burning slot
Also im aware of all of the other things it was 2am i was tired so i left it as is untill today
The reason why the rivet is there is because it was two parts originaly but i changed it and didnt delete them
Also the on the burning icon having a rivet on it is for the same reason as the other ones having rivets in the wrong place
Also im not sure what you mean about your last point
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
Erf, I meant the right side. Where the inventory and main GUI join in the middle.
Erf, I meant the right side. Where the inventory and main GUI join in the middle.
http://imgur.com/19T1N
c|_|
spanky is a phony brony.
Erf, I meant the right side. Where the inventory and main GUI join in the middle.
http://imgur.com/19T1N
Dang it i hoped never to ever do that oh well i will try and fix it
Also ill fix all your(Hanfox) other points and get the mk2 and 3 done too
EDIT: Fixed The mistakes ive made
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
You seriously dont want to know how long this took to line up(Even now i dont think its perfect)
.psd
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
I had trouble with getting the arrow colour right so i made it a solid colour and kind of rage quit it but ill try that colour
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
Considering I did most of the GUIs for most of the main mods I know fine well
Also, as a tip, check the original furnace GUI for how to do the overlay animation (progress arrow) correctly. If you just use a solid colour like you have none of the wood texture will come through it.
I use #3C2F1B at 50% so you know.
I had trouble with getting the arrow colour right so i made it a solid colour and kind of rage quit it but ill try that colour
Yea, just make sure you do have the same part of the main GUI behind the semi-transparent overlay arrow. It doesn't need to be a big square that fills the whole overlay area, just as long as it covers the arrow.
Are these not currently in the download? They don't look like that in game.