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Rules: Read this before posting a MOD support patch

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Sphax's picture
Sphax
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I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

Rules to post "Patches for Mods"


Please, read them carefully before posting a new thread.

Before creating and posting a MOD support patch for PureBDcraft, you must read, understand and agree with the BDcraft license terms.

With the according license, by default, you are not authorized to create derivative work based on PureBDcraft texturepack.

I waive this condition of use for MODs support only if (and only if) the following conditions are met.

What to do


  • MOD support must be released as a "patch" of PureBDcraft. That means you are not authorized to release a non-modified file of PureBDcraft which is already included in PureBDcraft texturepack.
  • MOD support should be released on this forum. You can also release it in any other forum.
  • The thread dedicated to the MOD support patch must include the MOD banner (if any), the link to the MOD (website or forum thread), a short description of the MOD, a preview (one or more pictures), credits and download section
  • The thread dedicated to the MOD support patch must be proofread and written in proper English before submitted
  • Remember to always give proper credits to the people who worked on the patch.
  • Downloads should be in .zip format. DO NOT use .rar or .7z as they can have issues on some systems.
  • Read the Thread "Tips&Tricks to create PureBDcraft texturepack patch"

What you are authorized to


  • You can use any texture included in PureBDcraft texturepack (recent or old version) or included in official PureBDcraft patches
  • You can ask me to help you for new textures for X block/item in the WIP MOD patch. I'll do my best to help you but sometimes, I will not have enough time to.
  • You can release your patch anywhere you want (other website or forum thread).
  • You can use PureBDcraft and your patch on commercial videos if you want to.
  • You must credits the work used in your arts (but not in any way that suggests that the authors endorse you or your use of the work).

What you are not authorized to


  • You are not authorized to create and release a remixpack or any texturepack which use one or more textures or files of PureBDcraft (with or without modification)
  • You should not release your MOD support patch under an adf.ly link or any other payment method. You should do this for fun and to help the community, not to make money. If you disagree, let me know by email or by PM, I'll be glad to discuss this with you. If you want to have a permalink, use Bitly or any other nonpaid URL shortner.
  • You are not authorized to release a non-modified file of PureBDcraft which is already included in PureBDcraft texturepack.

Example of well formatted post


Please be aware that if you are asked to reformat your post and you fail to do so your thread will be moved to the WIP section.

[img]IMAGE_FOR_THE_BANNER_OF_MOD.PNG (if available)[/img] [h2]Name_of_mod (only if no banner)[/h2]

DESCRIPTION OF WHAT THE MOD DOES (can be copy/pasted from the mod thread, just make sure it's not too long)

[buttons] [link=LINK_TO_MOD_THREAD]Go to the Name_of_mod forum thread[/link] [/buttons]

[title]Downloads[/title]

[buttons] [link=LINK_TO_DOWNLOAD_PATCH]Download 128x[/link]

[link=LINK_TO_DOWNLOAD_PATCH]Download 64x[/link] [/buttons]

[title]Preview[/title]

[img]URL_TO_PREVIEW_OF_TEXTURES.png (at least one image is mandatory)[/img] (wrap your images in spoilers if more than one image)

[title]Changelog[/title]

Version or Date: what's changed (wrap this section in spoilers if the changelog becomes more than 5 lines long).

[title]Credits[/title] Do not include yourself, nor the mod maker when listing credits! Only include Sphax if you used one of his textures for something.

Homepage Banner

Get featured on the bdcraft.net homepage by adding (in a spoiler) an image with the following requirements:

  • Size: 930x320
  • Format: PNG 24bit only (no alpha)
  • Colors: No flashy colors or old-school clip-arts. Try to use the colors from the Mod/Mod pack Logo
  • Title: Use the logo of the Mod or (better) the logo of the Mod in vectors (no visible pixels is better)
  • Text: Small text is needed at the bottom of the picture and must contains " patch for PureBDcraft" with (optionally) something like "available now". You can add your nickname at the end if you are one or two artists who created the patch.
  • Style: Use ingame screenshots with PureBDcraft texturepack + 1 or more blocks and items (I can make polished blocks and items easily if needed).
  • Limitations: No Minecraft avatar, no url, no visible pixelated items or blocks, no nickname if the patch was made by more than 2 artists.

Read the dedicated thread about this picture. Winking

Comments

Timmie3054's picture
Timmie3054
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Joined: 25/04/2012

This seems pretty straight forward. Thanks.

HanFox's picture
HanFox
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I am Forum Lead ModeratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 16/04/2012

Re: Perm-links. bitly isn't perm they don't let you edit the links. They're just for stat tracking. Same with goo.gl, etc.

As far as I'm aware the only shorterner that lets you edit is adf.ly Very Happy

Someone please prove me wrong. It'd be nice to know of a shortener that allows editing.

Besides that rules are all good Happy

Sphax's picture
Sphax
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I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

[quote=HanFox]As far as I'm aware the only shorterner that lets you edit is adf.ly[/quote]
Then, use adf.ly but with another url (like q.gs) and without payment method associated (you can choose the ad format for each link. You have the choice between "Interstitial", "Top banner" and "none"). Winking

pcmaster160's picture
pcmaster160
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Joined: 19/03/2012

I also think its fair that you may use the unofficial patches in your patch as well (with credit of course). As they are created for the same reason (for the greater mod support of the community).
But with that you shouldn't use the exact same thing, at the very least change the color or something so you can tell the difference between the two items if someone uses both mods together (except ores and such which are interchangeable with the ore dictionary anyway).

Sphax's picture
Sphax
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I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

[quote=pcmaster160]I also think its fair that you may use the unofficial patches in your patch as well (with credit of course). As they are created for the same reason (for the greater mod support of the community).
But with that you shouldn't use the exact same thing, at the very least change the color or something so you can tell the difference between the two items if someone uses both mods together (except ores and such which are interchangeable with the ore dictionary anyway).[/quote]
To avoid confusion and headache with rights (or "fair rights"), I prefer to only use my own textures for the "official" patches (and texturepacks of course). Winking

Jake_Sparrow's picture
Jake_Sparrow
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Joined: 28/07/2012

I'm So Sorry! I Didn't Know There Were Rules... I Will Follow These All The Time Now. Cuz I Made A Post Without Knowing The Rules. Sorry! Hmm

// Jake Sparrow

Sphax's picture
Sphax
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I am the AdministratorI released a major BDcraft patchI love galleriesI searched for an answer myselfThe Cake is a lieI explored bdcraft websiteI like to comment everythingI love to post here
Joined: 10/11/2011

Added Homepage banner specs. Winking