[128x/64x] Simple Ores Mod
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16 May, 2012 - 22:00

SimpleOres is a relatively small mod that adds 5 new ores to Minecraft, along with their tools, armor and a few other things. Each ore type is unique, with their own strengths and weaknesses, meaning there is no "uber" tool. The basis for SimpleOres is that it adds more content that you are already familiar with, rather than having to learn a whole load of new stuff.
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update - latest terrain.png
http://i.imgur.com/bjpfX.png
(right-click and save as)



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17 May, 2012 - 08:31
#1

Sphax
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17 May, 2012 - 17:04
#2

FuzzyPurp
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Joined: 16/02/2012
Sphax wrote: Nice one!
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17 May, 2012 - 18:00
#3

Davmc
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17 May, 2012 - 23:20
#4

FuzzyPurp
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23 May, 2012 - 04:41
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ViceVisualz
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23 May, 2012 - 05:25
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ViceVisualz
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23 May, 2012 - 06:08
#7

FuzzyPurp
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23 May, 2012 - 17:38
#8

SPARKST3R
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Joined: 30/04/2012
FuzzyPurp wrote: I'm thinking of doing that one if Davmc doesn't, it goes well with Simple Ores 
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23 May, 2012 - 23:10
#9

FuzzyPurp
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23 May, 2012 - 23:24
#10

HanFox
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Nice one!
I revamped thread presentation. Please try to respect this one.
PureBDcraft - THE texture pack for a Comics-themed adventure in Minecraft!
I revamped thread presentation. Please try to respect this one.
Thanks alot - i may download his lil png's for future thread post.
this are my textures
Looks like sphax's but i updated it and it took awhile as its tedious putting these on sheets, Sparkster redid the ores, yours were bleeding. Your old version is for the non forge version of the mod.
Can you make some kind of animation for this? idk if making animations for mods is possible but if you can please do! (ex: make the ingots sparkle or something)
Hey, i was wondering if you could do the other mod patch made by this creator, its called nether rocks and If you could i would be happy forever ;3
I'm thinking of doing that one if Davmc doesn't, it goes well with Simple Ores
I could do it
they are rather simple to do so ill post when ive made them also im only doing the forge version because its a pain to do the modloader one
Im really bad at armour texturing so im not doing that bit
EDIT:
this image is auto updating you can see how far i have got
Im also known as Duck5200 in some far reaches of the internetamabob
Urm MANGOES
Nice -heh, i think i'll use this - i may do the armors as a recolor for temp
and ofcourse - forge versions ftw
Does anyone know how the Minecraft engine handles the texture sheet loading of the unused areas of a texture sheet?
Does it load it all and then define the areas for the textures or does it just load the actual areas that are used and discard the rest?
I am genuinely interested by the engine and how it loads, but the question only struck me as your texture sheet using those "update" icons is 700KB instead of 100KB if they were just transparent or more plain.