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texturepack crash

1 reply [Last post]
blackdragon's picture
blackdragon
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I like to comment everythingI love to post here
Joined: 28/01/2013

my game keeps crash when i play everything keeps going good until i select the texturepack

i use optifine hd-u_b1

256X res

and i get this massage error

Spoiler: Highlight to view
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 3/28/13 9:44 AM
Description: Rendering screen

java.lang.OutOfMemoryError: Java heap space
at bip.b(Texture.java:203)
at bis.b(TextureMap.java:208)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:501)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at bip.b(Texture.java:203)
at bis.b(TextureMap.java:208)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:501)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)

-- Screen render details --
Details:
Screen name: bjx
Mouse location: Scaled: (176, 126). Absolute: (352, 227)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 463779984 bytes (442 MB) / 1040580608 bytes (992 MB) up to 1040580608 bytes (992 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, VersionCheckThread, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 7660G GL version 4.2.11476 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Sphax PureBDcraft 256x MC15.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Comments

Samastrike's picture
Samastrike
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I searched for an answer myselfI explored bdcraft websiteI like to comment everything
Joined: 09/08/2012

You need to allocate more RAM, 1GB doesn't seem to be enough for 256x