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Hey, I've been using this texture pack for only a little while, but I noticed that breaking certain blocks will cause a glitched breaking texture to appear.
Before you ask, yes I am using optifine, but i know it isn't optifine because i tried without it and it still happens.
I am using the latest 32xPureBDCraft resource pack. Tried updating anyway, still happening.
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This is caused by the silly way that Minecraft applies the breaking texture to models.
Basically the planks are randomized, bits are flipped back and forth to give some variety... when Minecraft applies the breaking texture it also flips that in the same way, which we consider a bug on Minecraft's part, because it's dumb.
The choice is variety of the look of the planks (without adding more textures) or not. If it bothers you a lot, you can delete the [wood]_planks.json files from the assets/minecraft/blockstates folder.
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Ok thanks, but isn't there a way to fix the resource pack so that this doesn't happen? I mean, i replaced the blockstates folder with the default/vanilla one, and it works just fine now... in any case, thanks.
This did help me.