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[Game Bug|Bedrock] Skeleton bow oversized
I got this weird thing. When 1.16 came out for bedrock, I loaded up my esbe 2g shader and purebdcraft texture. I noticed bows from the skeletons looked extra fat. So, I deactivated both, but no change. I restarted the game without any textures/shaders and it was fine. Played for a couple days without and played with just the shader and no issues. Played with purebdcraft, and I got some fat bows. I'm playing on win10 edition. Using an RX 1500 XT video card, if that helps anything.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
Thank you. I did take the time to search but I did not find it I guess.
Post merged.
Game bug. Please see my earlier post.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
I recently bought VanillaBDcraft texture pack for Minecraft Bedrock Edition and found a bow model texture bug in the hands of snow skeletons. The same situation with ordinary skeletons.
P.S. I don't know English that well, so I decided to use google translator to write this text
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P.S. I don't know English that well, so I decided to use google translator to write this text
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plz fix