[Game Bug|Bedrock] Skeleton bow oversized

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Post 27 Jun 2020, 22:14

I got this weird thing. When 1.16 came out for bedrock, I loaded up my esbe 2g shader and purebdcraft texture. I noticed bows from the skeletons looked extra fat. So, I deactivated both, but no change. I restarted the game without any textures/shaders and it was fine. Played for a couple days without and played with just the shader and no issues. Played with purebdcraft, and I got some fat bows. I'm playing on win10 edition. Using an RX 1500 XT video card, if that helps anything.
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Post 27 Jun 2020, 23:09

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Post 28 Jun 2020, 14:25

HanFox wrote:
27 Jun 2020, 23:09
Thank you. I did take the time to search but I did not find it I guess. :)
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Post 03 Jul 2020, 22:32

While Mining in a Cave I noticed that the Skeleton Arches were very very bigger. I went to my Respawn and took this capture. It seems to me that it is a mistake of the textures.
Minecraft 03_07_2020 05_14_08 p. m..png
Minecraft 03_07_2020 05_13_55 p. m..png
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Post 03 Jul 2020, 23:31

TheRev0 wrote:
03 Jul 2020, 22:32
While Mining in a Cave I noticed that the Skeleton Arches were very very bigger. I went to my Respawn and took this capture. It seems to me that it is a mistake of the textures.
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Game bug. Please see my earlier post.
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Post 21 Aug 2020, 19:42

The bow of the skeletons is bugged is 10x times larger
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Post 21 Aug 2020, 19:57

So what i can do to fix this stuff?
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Post 21 Aug 2020, 20:30

Player101010 wrote:
21 Aug 2020, 19:57
So what i can do to fix this stuff?
It's a game bug. Mojang has to fix it.
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Post 03 Sep 2020, 11:00

I recently bought VanillaBDcraft texture pack for Minecraft Bedrock Edition and found a bow model texture bug in the hands of snow skeletons. The same situation with ordinary skeletons.
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P.S. I don't know English that well, so I decided to use google translator to write this text
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plz fix :pray:
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Post 09 Oct 2020, 12:24

I have the same problem with my PureBDCraft but in my PS4 console
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