Drawing the Textures

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Post 31 Dec 2013, 23:58

What drawing tool do the Sphax PureBDCraft creators use to make the textures for items?
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Post 01 Jan 2014, 00:11

Sphax and most others uses PhotoShop CS2. I use Fireworks CS6.

AranhaPreta uses Corel Draw(?).

Some people use Adobe Illustrator.

Others use GIMP.
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Post 15 Jan 2014, 13:31

HanFox wrote:
Sphax and most others uses PhotoShop CS2. I use Fireworks CS6.

AranhaPreta uses Corel Draw(?).

Some people use Adobe Illustrator.

Others use GIMP.
Why CS2? I use creative cloud version lol. You can use any tool that allows you to do vector and you know how to use. But since most of us use Photoshop and there are a lot of psds you can check out to see how to make sphax textures, I guess you should use Photoshop.
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Post 15 Jan 2014, 14:22

crumbl3d wrote:
Why CS2? I use creative cloud version lol.
People use CS2 because it's free and so it's easily accessible and legitimate.

Do you pay the monthly payment to use Adobe CC? Not everyone has that sort of disposable income for texturing a game they will never make any money out of.
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