Chances of an Offical Community PSD Repository?

Want hints or tips about creating textures or other resources? This is the place for you.
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Post 06 Feb 2014, 00:07

If it was definitely easier to use a cloud storage solution copy.com is meant to be without bandwidth limits.

Also if you're invited to a share the share is spread across everyone's account instead of everyone mirroring it or someone bearing all the files themselves.

copy.com starts with 15GB free and then 5GB "referral" from the website's creator. Every additional referral is 5GB for both you and who you refer. So it's damn easy to beat the measly sums Dropbox gives out even just within a trusted few "admins" of the share :P

It does display PSDs but they go a little odd looking.

The only thing missing that'd be overly useful is the ability to tag though and surely that's the main reason for making a repo at all? For it to be easily searchable? Unless someone can make some sort of index of the shares, too if copy's API allows for that. In the very least then you could use a page to search for "ore" and it'd come back with anything which had ore in its filename...

Seems a little convoluted ^.^;;
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Post 11 Feb 2014, 13:52

I don't post much here, but wouldn't just using github or some source like that be a good way to offer a repo of the PSD's? This way you would have some search functionality as well as the ability to fork so others could contribute.
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Post 22 Feb 2014, 00:03

GreatOrator wrote:
I don't post much here, but wouldn't just using github or some source like that be a good way to offer a repo of the PSD's? This way you would have some search functionality as well as the ability to fork so others could contribute.
I've posted this a couple of other places, but I've got a fork of Aedaeum's Github repo and I've been adding PSDs to it for a lot of the stuff I've been working on as well as doing some general cleanup of some of the stuff on the forum (with attribution where needed)... Anyway, check it out... Or better yet, fork it and contribute your PSDs to the effort.

https://github.com/ChadAlanJackson/Sphaxified
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Post 22 Feb 2014, 00:06

Aedaeum wrote:
Looks promising, I'll look into it. Right now I'm in the process of creating something for patches, that will make finding/downloading them much easier.
Super excited for this!
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Post 22 Feb 2014, 00:30

Am I ok to commit some of my textures to the github? Like huge folders of mod textures? With .psds?
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Post 22 Feb 2014, 11:36

filthificate wrote:
I've posted this a couple of other places, but I've got a fork of Aedaeum's Github repo and I've been adding PSDs to it for a lot of the stuff I've been working on as well as doing some general cleanup of some of the stuff on the forum (with attribution where needed)... Anyway, check it out... Or better yet, fork it and contribute your PSDs to the effort.

https://github.com/ChadAlanJackson/Sphaxified
Yeah, I actually had found your posts here and bookmarked the link which is actually why I posted in the first place because I thought it was a good idea. Sorry I did not mention it when I posted, but is a good start to what I was thinking.
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Post 23 Feb 2014, 07:10

I think this would be a great idea. But also I think we will need most used textures in the beginning. Stuff like wood logs is hard to duplicate, and me myself had to ask hanfox for a psd of it for my own patch. I am willing to try to duplicate some textures if needed. But all out i think its a great idea and would definately help me.
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