Created a texture. How do I add it to a mod?

Want hints or tips about creating textures or other resources? This is the place for you.
Post Reply
User avatar
2 Posts
 x 0

Post 24 Apr 2019, 17:17

I'm currently playing on an All The Mods 3 Remix server with a few mates. They insist on using a specific wood from the mod "Plants" which does not have a Sphax pack. I opened photoshop and made all the necessary .png's for that specific wood and added a folder in the Sphax pack for them (don't know if there's a config file I have to change)
I used this filepath,
'mods\plants\textures\blocks\'.
in the actual mod the default textures are structured as,
'\textures\blocks\cosmetic\tree\'
yet that doesn't work either
Is there extra things I have to add or copy from the mod jar? Would I have to add textures for the whole mod, as some are 16x not 64x?
Once I know how to make the textures load I want to continue to work on the rest of the pack but I don't wanna waste my time for it to not load the textures.
Any replies are really appreciated
User avatar
Patch Creator
1270 Posts
 x 79

Post 24 Apr 2019, 19:46

If you open the mod using something like winrar or 7zip you need to drag out the assets folder. Then you want to delete everything so you are left with:

assets/plant2/textures/(block items and particles folders)

This will act as the template you will need to create the textures. If you adjust the png files within this to what you want. Then just drag the assets folder into the modpack zipfile to add it.

The best thing would be to download a basic mod patch a see how others have put it together.
I have damaged ligaments in my right arm so no texture updates for a while. Typing this with my left hand is somewhat difficult.
User avatar
2 Posts
 x 0

Post 25 Apr 2019, 15:22

Thanks mate!
Post Reply