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Mod patch community dead?
Basically no one helps make patches.
For the past 4 years there was only Novamanga and myself who did much (others have come and gone), and when I stopped due to lack of time and drive Novamanga was left by himself. Since then Novamanga has also stopped working on patches, probably fatigued with the lack of help, too.
The continued attitude of this "community" is that everyone else should make all the textures. No one ever tries to help.
Even after threads were made with resources in to help people get started 99.9% of people just seem disinterested and don't bother.
If you want something updated I suggest you help get it updated.
For the past 4 years there was only Novamanga and myself who did much (others have come and gone), and when I stopped due to lack of time and drive Novamanga was left by himself. Since then Novamanga has also stopped working on patches, probably fatigued with the lack of help, too.
The continued attitude of this "community" is that everyone else should make all the textures. No one ever tries to help.
Even after threads were made with resources in to help people get started 99.9% of people just seem disinterested and don't bother.
If you want something updated I suggest you help get it updated.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
If I were to bring out an updates pack for my favourite modpack, would it be as simple as collecting all the separate patches and combining them into a single pack? If some patches are outdated am I able to take older textures and somehow port them across to a newer version?
Any guidance would be appreciated, I am in no way artistically talented so I want to try and combine already made textures into a single pack or edit older versions to make them available for newer versions. I want to help out, I just have no idea where to start and I don't have the skills to create any new textures from scratch.
Any guidance would be appreciated, I am in no way artistically talented so I want to try and combine already made textures into a single pack or edit older versions to make them available for newer versions. I want to help out, I just have no idea where to start and I don't have the skills to create any new textures from scratch.
I am also looking to learn to get into this, and while I am not a professional, I do know my way around basic brushes, layers, etc in Photoshop/Gimp and could try to use previous assets to create new ones. I also do not really have an idea where to start. Is there a repository of source material to start from? Do I just download a pack? How do I figure out what is missing?MBRenegade wrote: ↑12 Feb 2021, 23:39If I were to bring out an updates pack for my favourite modpack, would it be as simple as collecting all the separate patches and combining them into a single pack? If some patches are outdated am I able to take older textures and somehow port them across to a newer version?
Any guidance would be appreciated, I am in no way artistically talented so I want to try and combine already made textures into a single pack or edit older versions to make them available for newer versions. I want to help out, I just have no idea where to start and I don't have the skills to create any new textures from scratch.
I am confident we can get a new "age" of texture makers, if people are willing to put in the work for the community.
If you are willing to point those my way, I'll start digging in. I found the repository threads, but not sure if there's templates out there?
bhelliom123 wrote: ↑13 Mar 2021, 00:10If you are willing to point those my way, I'll start digging in. I found the repository threads, but not sure if there's templates out there?
- Tips & Tricks to create textures in the PureBDcraft style
- Useful Resources to Sphaxify has a varied amount of blocks and a GUI example
- My GitHub repositories which has a decent amount of PSDs in the src folders which cover lots of blocks and items
- Sphaxification Repository
Not really sure what else to provide, or what people would really need, but I assure you, and whoever reads this, that it's not hard to make PureBDcraft styled textures. Almost everything is a relatively simple shape, with an inner glow, & inner shadow, and maybe a stroke or drop shadow.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
That is what I was thinking. PureBDCraft is not some 4k texture for Skyrim looking for realism, it's a cell shaded, comic book style. As long as there's templates, and source textures, I was thinking that it's just a matter of putting it all together, and having the time. Well, I have nothing but time outside work, and there's a clear need here.
Okay, I was saddened by reading HanFox's comment.
I am one of those who take without giving in this community. It's unfortunate and so I tried to start porting some mods to a more recent version (1.16.5) and even some 'creation' (mix of certain texture).
I already made a pack some time ago (just put together some mods already done), so I was able to create a post in the corresponding forum. But how do I update mods that I'm not the author of the first post?
I am one of those who take without giving in this community. It's unfortunate and so I tried to start porting some mods to a more recent version (1.16.5) and even some 'creation' (mix of certain texture).
I already made a pack some time ago (just put together some mods already done), so I was able to create a post in the corresponding forum. But how do I update mods that I'm not the author of the first post?
Just make a post in the thread with the patches hosted somewhere like Mediafire, pCloud, etc. If their general structure is okay I will add them to the first post, or if you think you might want to make more updates to the patch I can give you ownership of the thread.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin