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Hi, I have been compiling a new modpack just for personal use but have been having issues with certain patches just not working even though I have dropped the contents of the patch into the 'assets' file within the vanilla pack.
My Modpack is based on the latest tekkit (so uses version 1.6.4) as this already has a bunch of mods in so makes it pretty easy to start with a load, however this causes an issue or me as I can't seem to get the latest MCPatcher to recognise this version.
Was just wondering whether anyone could give me any idea what I'm doing wrong? (the main mods I'm noticing issues with are Thaumcraft Aether and Computercraft)
Thanks,