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I love BDCraft and I'm currently making a few patches for mods I play. I really like that most texture follow easy to replicate techniques.
Doing the blocks for Atum2 I stumbled across a mismatch when it comes to bricks. I know that there are 'smooth' and 'sharp' bricks, but a few different packs use one for some types of stone, the other one for the rest. How do I decide in which flair of bricks I use?
Also there are bricks that have the 'stone surface', others have not and I can't derive a rule set on when to use it.
I particularly love the 1.16 basalt textures. Would it be okay to make something going a bit more into realism? Or is there a rule I'd break? How about colors? I'd love to have marble with a semi correct pattern, instead of the base 'stone surface'.
I hope everyone understands my gibberish. Thanks for responses in advance.