Well thats annoying.... I can only grab it from the top view, the sides it's a 1px thin block that I cant grab hold of to resize. Could we have a 'reset' for this? reset it to the default 1 by 1 cube size and back at it's 'spawn' pad if we lose or eff up like this? Also some reason after I effed this up, all new cubes made started at this 1px size. had to close and re-open to get it back to normal.
Also... even in the change log you say shift+ click to clone.. but also to move cubes in a 1px manner...
The issue is people may hold shift first then click to move, thus cloning the cube while also pixel moving, not click to move then hold shift to pixel align, like it is intended to be used.2. Elements can now be cloned easily: Shift+Click to Clone the selected element
11. New Shortcut: Keep Shift down while moving/resizing Elements (with Mouse or Keyboard) to move/resize by 1pixel (like 256x256 grid snap)
I would recommend rebinding clone to alt, as in most graphic programs that IS the duplicate tool. Photoshop, 3dsmax and so on, hold alt and drag clones what you have selected, rather alts held before or after the click. Simple and also familiar.
I didn't notice this until just now when I had 7 clones before realizing it was doing that while trying to align them.. rather frustrating.
Also, really be handy to allow us to zoom in on the views, so for higher res textures we CAN see the exact spot and align it just right. Zoom in the UV mapper also be helpful.
Could you offer a quick fix/patch for the keybinding at least? Or maybe allow us to change the keybindings in options. This is just throwing me off to much and keep ending up with unwanted cubes.
Also we cant seem, to pixel align the UV mapping. It still snaps to the default 16x grid.