Game goes non-responsive when selecting it

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Post 25 Jul 2013, 17:39

I am attempting to use the 512x pack, which I have ran several other packs in that resolution, but whenever I select Sphax, the game go non-responsive and selects the default texture pack. I have no idea what the issue is. I think this is the crash report:

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Client> 2013-07-25 13:44:28 [CLIENT] [INFO] Reloading ResourceManager: Default, Sphax PureBDcraft 512x MC16 (1).zip
Client> [OptiFine] *** Reloading textures ***
Client> [OptiFine] Resource pack: "Sphax PureBDcraft 512x MC16 (1).zip"
Client> [OptiFine] Loading texture map: textures/blocks/
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/blocks/diamond_block.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/blocks/emerald_block.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/blocks/gold_block.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/blocks/iron_block.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159a.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159b.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159c.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159d.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159e.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159f.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159g.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159h.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159i.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159j.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159k.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159l.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159m.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159n.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block159o.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/clay/block172.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102a.properties
Client> [OptiFine] [WARN] Render pass not supported: 3
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20.properties
Client> [OptiFine] [WARN] Render pass not supported: 2
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20a.properties
Client> [OptiFine] [WARN] Render pass not supported: 3
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/glass.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/beacon.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block113.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block113a.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block31.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block37.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block38.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block81.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block85.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/block85a.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/bookshelf.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/brick.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/cobblestone.properties
Client> [OptiFine] [WARN] Number of weights must equal the number of tiles: mcpatcher/ctm/misc/cobblestone.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/dirt.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/glass_pane_top.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/grass_side.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/grass_top.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/reeds.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/sandstone_carved.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/sandstone_normal.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/sandstone_smooth.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/stone_slab_top.properties
Client> [OptiFine] [WARN] Number of weights must equal the number of tiles: mcpatcher/ctm/misc/stone_slab_top.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/stonebrick.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_a.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_b.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_c.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_d.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_e.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_f.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_g.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_h.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_i.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_j.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_k.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_l.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_m.properties
Client> [OptiFine] ConnectedTextures: mcpatcher/ctm/misc/trapdoor_n.properties
Client> [OptiFine] Multipass connected textures: false
Client> [OptiFine] Icon grid size: textures/blocks/, 16
Game ended with bad state (exit code -805306369)
Ignoring visibility rule and showing launcher due to a game crash
Last edited by CakeRaider on 25 Jul 2013, 17:47, edited 1 time in total.
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Post 25 Jul 2013, 17:45

PureBDcraft takes advantage of a lot of extra features and seems to use quite a few more resources than other packs.

If you can't give Minecraft more RAM you may need to use a lower resolution or turn off some of the extra features by using an HD Patcher.
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Post 25 Jul 2013, 17:50

HanFox wrote:
PureBDcraft takes advantage of a lot of extra features and seems to use quite a few more resources than other packs.

If you can't give Minecraft more RAM you may need to use a lower resolution or turn off some of the extra features by using an HD Patcher.
I upped it and gave it 5 gigs of RAM. Still doing it.
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Post 25 Jul 2013, 17:51

You can also try deleting the "mcpatcher/ctm/clay" folder in the PureBDcraft ZIP file. It contains lot of textures for connected Clay blocks in all colors and would take lot of RAM in 512x. ;)
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Have you tried Cubik?
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Post 25 Jul 2013, 17:58 

Sphax wrote:
You can also try deleting the "mcpatcher/ctm/clay" folder in the PureBDcraft ZIP file. It contains lot of textures for connected Clay blocks in all colors and would take lot of RAM in 512x. ;)
I got it once to work before that, then black screened. I then deleted all of MCPatcher since I have Optifine and now it goes non-responsive for about 10 seconds then it works. Thanks :)
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Post 26 Jul 2013, 10:12

Hi There, I had the same problem! But all you have to do is go for a lower quality pack! This might be because your computer cannot hold as much ram or memory!

"If you're Going through hell, Keep going!"

Winston Chruchill
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Post 26 Jul 2013, 11:31

CakeRaider wrote:
I got it once to work before that, then black screened. I then deleted all of MCPatcher since I have Optifine and now it goes non-responsive for about 10 seconds then it works. Thanks :)
Well, maybe this problem is caused by MCPatcher, since Optifine cannot be used with MCPatcher. Only one at the time :)
KoPo wrote:
Hi There, I had the same problem! But all you have to do is go for a lower quality pack! This might be because your computer cannot hold as much ram or memory!
Well, the problem is not always that you know. :)
"The most valuable things are the things that you get from your own sweat and hard work" - Prophet of Islam, Muhammad
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