Graphic card for modpack simular to FTB Monster

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Post 05 Jul 2014, 00:29

Hi, I'm about to buy a new graphic card for my pc, but don't know which price level I'm looking for.

Right now my system is the following:
CPU: intel i5 3570K
RAM: 8gb
GPU: I'm currently running onboard-graphics

I want to be able to run 128x sphax(or alternatively 64x) on a custom modpack, which is very similar to the FTB Monster pack. At the moment I'm having no isues at all, when running with the defualt textures, but I'm getting tired of the default textures, and I now want to use sphax, therefore I have been looking at buying a dedicated graphic card, but I don't know if it should be gtx 760/770/780? and if it shold be with 2/3/4 gb Vram.

Therefore I would be very glad if you could use some of your experience with heavy modded modpacks combined with sphax, to give me a hint of what GPU I should buy :) And maybe if some of you are running FTB Monster or similar in 128x, wich fps you then get :)
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Post 09 Jul 2014, 19:34

@tudi97 I just bought myself a GTX 760 and it runs 64x flawlessly. I have not tried 128x yet, though I think anything less then a 780 is probably going to have a hard time with it, if you have a lot of mods.
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Post 09 Jul 2014, 21:28

Aedaeum wrote:
@tudi97 I just bought myself a GTX 760 and it runs 64x flawlessly. I have not tried 128x yet, though I think anything less then a 780 is probably going to have a hard time with it, if you have a lot of mods.
I've been fine with a gtx550Ti the last few years playing 128x with mods. Just dont use SEUS shaders or stream if you dont have good case airflow, they cook. But I could probably buy a GTX680/760 for around the same price now, if I'd have waited another year I might have got one. :P
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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Post 09 Jul 2014, 23:14

Sparkst3r

Yeah, it just depends on the mods and how many you're using. A case of "your mileage may vary".
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Post 10 Jul 2014, 00:36

Okay, thank you :)

I have now bought the gtx 770 with 2 gb Vram, and hope to play with at least 64x64 sphax :)

But do any of you know how much Vram there is needed to play the different resoultions of the patch, or isn't the Vram the bottleneck?
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Post 10 Jul 2014, 00:49 

@tudi97 2 gigs is MORE then enough VRAM. There are two bottlenecks with VRAM, memory processing speed and size. Modern graphics cards excel at both of those, so you're good to go :)

Your bottleneck will now be CPU and hard drive access times and..... java itself because it's slow and clunky, but we can't help that :P
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Post 10 Jul 2014, 18:50

Okay and btw I'm running minecraft on a SSD, so not to much to do there :)

But again thank you for the help. I have bought the graphic card and it will be put in my computer at sunday :)
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