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Forge 36.0.45
Optifine 1.16.5 HD U G7
Active Resource Packs:
-PureBDcraft 256 MC116
-BDcraft Font MC116
windows 10; 32G ram
running with 12g to minecraft.
I've tried lots of combinations even down to only the BDcraft 256 as the only active pack. I tried 512x with similar results, as you can see I don't think it is a memory issue. Tail of the log attached:
Code: Select all
[15:03:42] [Render thread/INFO]: BYG: Compostible Blocks Added!
[15:03:42] [Render thread/INFO]: BYG: Added Hoeable Blocks!
[15:03:42] [Render thread/INFO]: BYG: Added Flammables!
[15:03:42] [Render thread/INFO]: BYG: Added strippable Blocks...
[15:03:42] [Render thread/INFO]: BYG: "Load Complete" Event Complete!
[15:03:57] [Render thread/WARN]: Missing description for travel_anchors:teleportation. 'enchantment.travel_anchors.teleportation.desc'
[15:03:57] [Render thread/WARN]: Missing description for travel_anchors:range. 'enchantment.travel_anchors.range.desc'
[15:03:58] [Render thread/INFO]: OpenAL initialized.
[15:03:58] [Render thread/INFO]: Sound engine started
[15:03:58] [Render thread/INFO]: Created: 256x256x0 jei:textures/atlas/gui.png-atlas
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map normal: 256x256, mipmaps: 0
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map specular: 256x256, mipmaps: 0
[15:03:58] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:03:58] [Render thread/INFO]: Created: 128x128x0 upgrade_aquatic:textures/atlas/glow_squid.png-atlas
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map normal: 128x128, mipmaps: 0
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map specular: 128x128, mipmaps: 0
[15:03:58] [Render thread/INFO]: [OptiFine] Animated sprites: 4
[15:03:58] [Render thread/INFO]: Endimation Data Manager has loaded 0 Endimations
[15:03:58] [Render thread/INFO]: Created: 16384x8192x1 minecraft:textures/atlas/blocks.png-atlas
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map normal: 16384x8192, mipmaps: 1
[15:03:58] [Render thread/INFO]: [Shaders] Allocate texture map specular: 16384x8192, mipmaps: 1
[15:03:59] [Render thread/INFO]: [OptiFine] Animated sprites: 576
[15:03:59] [Render thread/INFO]: Created: 8192x8192x4 minecraft:textures/atlas/signs.png-atlas
[15:03:59] [Render thread/INFO]: [Shaders] Allocate texture map normal: 8192x8192, mipmaps: 4
[15:03:59] [Render thread/INFO]: [Shaders] Allocate texture map specular: 8192x8192, mipmaps: 4
[15:03:59] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:03:59] [Render thread/INFO]: Created: 8192x8192x4 minecraft:textures/atlas/banner_patterns.png-atlas
[15:03:59] [Render thread/INFO]: [Shaders] Allocate texture map normal: 8192x8192, mipmaps: 4
[15:03:59] [Render thread/INFO]: [Shaders] Allocate texture map specular: 8192x8192, mipmaps: 4
[15:03:59] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:04:00] [Render thread/INFO]: Created: 8192x8192x4 minecraft:textures/atlas/shield_patterns.png-atlas
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map normal: 8192x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map specular: 8192x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:04:00] [Render thread/INFO]: Created: 16384x8192x4 minecraft:textures/atlas/chest.png-atlas
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map normal: 16384x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map specular: 16384x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:04:00] [Render thread/INFO]: Created: 8192x8192x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map normal: 8192x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [Shaders] Allocate texture map specular: 8192x8192, mipmaps: 4
[15:04:00] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:04:01] [Render thread/INFO]: Created: 8192x8192x4 minecraft:textures/atlas/beds.png-atlas
[15:04:01] [Render thread/INFO]: [Shaders] Allocate texture map normal: 8192x8192, mipmaps: 4
[15:04:01] [Render thread/INFO]: [Shaders] Allocate texture map specular: 8192x8192, mipmaps: 4
[15:04:01] [Render thread/INFO]: [OptiFine] Animated sprites: 2
[15:04:13] [Render thread/WARN]: Unable to resolve texture due to reference chain wall->wall in minecraft:block/template_wall_side
[15:04:13] [Render thread/WARN]: Unable to resolve texture due to reference chain wall->wall in minecraft:block/template_wall_side
[15:04:13] [Render thread/WARN]: Unable to resolve texture due to reference chain wall->wall in minecraft:block/template_wall_side
[15:04:13] [Render thread/WARN]: Unable to resolve texture due to reference chain wall->wall in minecraft:block/template_wall_side
[15:04:13] [Render thread/WARN]: Unable to resolve texture due to reference chain wall->wall in minecraft:block/template_wall_side
...
ad infinitum