Missing Creeper Skins (Optifine)

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Post 13 Sep 2018, 15:02

Hello. I could do with some assistance.

I've started using optifine now that it's sufficiently updated, and I am super pleased to be using Random Mobs once more. I especially love the varieties of creepers. I wanted to check to see how many there were, but I noticed some don't actually come up in the game. The Mooshroom variety and a Grey one for stone beaches. Does anyone know how to get them to work? I had a look at the properties file, I'm wondering if anything is missing from here and if there's anything I can do to get them working in game. Thanks.

skins.1=5
heights.1=0-50

skins.2=1 3 9
biomes.2=plains mutated_plains
weights.2=5 6 4

skins.3=1 3 6 9
biomes.3=extreme_hills extreme_hills_with_trees mutated_extreme_hills mutated_extreme_hills_with_trees smaller_extreme_hills
weights.3=5 6 1 3

skins.4=1 3 9
biomes.4=jungle mutated_jungle jungle_hills mutated_jungle_edge
weights.4=1 4 8

skins.5=1 3 9
biomes.5=forest forest_hills birch_forest birch_forest_hills mutated_birch_forest roofed_forest mutated_roofed_forest mutated_forest
weights.5=2 5 6

skins.6=3 6 9
biomes.6=swampland mutated_swampland
weights.6=10 1 1

skins.7=2 7 9
biomes.7=taiga mutated_taiga taiga_hills taiga_cold taiga_cold_hills redwood_taiga redwood_taiga_hills mutated_taiga_cold mutated_redwood_taiga
weights.7=1 5 5

skins.8=2 7
biomes.8=frozen_ocean frozen_river ice_flats ice_mountains mutated_ice_flats
weights.8=1 10

skins.9=3 6
biomes.9=desert mutated_desert desert_hills beaches savanna mutated_savanna savanna_rock mutated_savanna_rock mesa mesa_rock mesa_clear_rock mutated_mesa mutated_mesa_rock
weights.9=1 5

skins.10=8
biomes.10=mushroom_island mushroom_island_shore
weights.10=5

skins.11=2 7
biomes.11=ocean river deep_ocean
weights.11=10 1

skins.12=10
biomes.12=stone_beach

skins.13=4 5 8
biomes.13=hell nether
weights.13=10 5 1

skins.14=5
biomes.14=sky

#skins.15=2 7
#biomes.15=sky
#weights.15=1 10
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Post 13 Sep 2018, 15:06 

OptiFine uses cased biomes names.

So StoneBeach not stone_beach, etc.

Once OptiFine is actually stable we'll do a release to address all the issues.
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Post 13 Sep 2018, 15:46

HanFox wrote:
13 Sep 2018, 15:06
OptiFine uses cased biomes names.

So StoneBeach not stone_beach, etc.

Once OptiFine is actually stable we'll do a release to address all the issues.
Aha! Thanks for the speedy answer. I cannot wait, thank you.
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