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I have a question as I am not 100% sure I understand what is happening.
If I run MC single player vanilla I have no issues with lag or anything.
If I run MC server ((vanilla)on same machine I play on) and login as localhost I have no issues.
Now, I can load PureBDcraft x128 and play single player with no issues however if I try to load the server up and login under localhost my FPS drop to like 5.
My system construction is:
AMD Phenom II X2 555 Black Edition Callisto 3.2GHz
8GB DDR3
Western Digital WD VelociRaptor WD1000DHTZ 1TB 10000 RPM
2x Radeon 4770 512mb
In the server bat I am allocating 4096MB and in Tekkit Lite interface I have 1.5GB allocated to MC. Watching my system resource monitor I don't appear to ever raise above 7GB of total memory use. My CPU is not really ever above 50% load.
When I look at the memory being used by the server it floats around 200MB.
So I guess what I am wondering is why can I play in single player MC with PureBDcraft x128 installed with zero issues but as soon as I load the server and play as localhost it is almost impossible to play. That is also while on the server alone, server is only being used to play through local network that is Gigabit.
I have tried installing PureBDcraft x32 and it is playable at about 30ish FPS but laggy.
I guess I am just missing the logic of why the server using 200MB is causing such a resource issue.
If I upgraded the Ram to 16Gb of DDR3 would that fix the issue or maybe drop my older Radeon 4770's for a single XFX Radeon HD 7970 GHz Edition 3GB 384-Bit GDDR5?
Thanks in advance for your help.
I am not 100% sure if this is considered a "General Topic" issue or a "Help" issue, just trying to understand why this is happening. I do apologize if I posted in the wrong area.