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Texture Pack Crashing Minecraft
I'm having the same issue. I'm just using a newer version of Optifine. I allocated more RAM but it didn't help. Here is my recent log thing. I just tried the x64 and it works but I don't know why the x128 isn't working.
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From your log you appear to be using your integrated CPU graphics:
Code: Select all
[22:59:17] [Render thread/INFO]: [OptiFine] OpenGL: Intel(R) Iris(R) Plus Graphics 640, version 3.2.0 - Build 27.20.100.8682, Intel
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
So is there anything I can do to fix it? Or is it just a computer thing I can't change?HanFox wrote: ↑17 Jun 2021, 08:12From your log you appear to be using your integrated CPU graphics:Code: Select all
[22:59:17] [Render thread/INFO]: [OptiFine] OpenGL: Intel(R) Iris(R) Plus Graphics 640, version 3.2.0 - Build 27.20.100.8682, Intel
If you know you have a dedicated graphics card in your computer you'd need to look up how to make Minecraft use it instead.
Otherwise you'll have to use lower resolution textures.
Otherwise you'll have to use lower resolution textures.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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