Feedback on PureBDcraft 1.13

Ideas and feedback to improve PureBDcraft, the HD cartoony resourcepack for Minecraft Java Edition.
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Post 19 Jul 2018, 15:54

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MC1.13 - The Aquatic Update

Welcome to the feedback thread for the MC1.13 release of PureBDcraft! :)

Get the downloads here. You can see the changelog here.

The team that created this pack is: Sphax, HanFox, and EskiMojo14!

If you have any feedback, comments, ideas, or opinions about the latest version of PureBDcraft please post in the thread.

If you find any bugs please post them in the Bug Reports section.

There is a customiser for the pack here.

Issues we already know about:

  • When using OptiFine Grass/trees may be grey and textures may appear in the wrong place - fixed in latest version -- please update and make sure OptiFine is latest version
  • Pufferfish have bad UV - Mojang Bug - https://bugs.mojang.com/browse/MC-130026
  • Tropical Fish UV isn't correct - Mojang Bug - https://bugs.mojang.com/browse/MC-130097
  • When glass panes are placed on top of other glass panes in a "step" design there's a hole in the top/bottom of the pane. This is because Mojang hasn't made the panes aware of other panes above/below them. We prefer those gaps over not being able to do a nice solid glass pane effect ;)
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Post 19 Jul 2018, 18:08

Whenever I try to launch version 1.13 with the new resource pack enabled, the game crashes before ever getting to title scree. but whenever I remove the pack from the folder and re launch it works fine.

What could I be doing wrong? or what can I do to fix it?
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Post 19 Jul 2018, 18:09

NinjaZombie139 wrote:
19 Jul 2018, 18:08
Whenever I try to launch version 1.13 with the new resource pack enabled, the game crashes before ever getting to title scree. but whenever I remove the pack from the folder and re launch it works fine.

What could I be doing wrong? or what can I do to fix it?
Really need to see your logs. It's impossible to just guess what the issue is as it works fine for me and other people.
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Post 19 Jul 2018, 18:19

Edit: this is the full copy of the logs, from launch to crash

Code: Select all

13:20:46	launcher	Preparing to launch minecraft client for 1.13
13:20:47	launcher	Checking installations.
13:20:47	launcher	Minecraft client 1.13 is ready to start.
13:20:47	launcher	Starting!
13:20:47	launcher	Using default game log configuration client-1.12.xml (outputs XML)
13:20:48	cfi	Setting user: NinjaZombie139
13:20:50	cfl	Skipping bad option: lastServer:
13:20:50	cfi	LWJGL Version: 3.1.6 build 14
13:20:53	vg	Reloading ResourceManager: Default, PureBDcraft 128x MC113.zip
13:20:54	dgh	Starting up SoundSystem...
13:20:54	cij	Loading font
13:20:54	cij	Reading font
13:20:54	dgh	Initializing No Sound
13:20:54	dgh	(Silent Mode)
08:20:55	game	AL lib: (EE) SetChannelMap: Failed to match front-center channel (2) in channel map
  <log4j:Event logger="dgh" timestamp="1532024455496" level="INFO" thread="Thread-2">
    <log4j:Message><![CDATA[OpenAL initialized.]]></log4j:Message>
  </log4j:Event>
08:20:55	monitor	expected <
13:20:55	dgh	Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
13:20:55	dgh	Sound engine started
13:20:59	ddb	Created: 8192x4096 textures-atlas
13:21:06	com.mojang.text2speech.NarratorWindows	Narrator library for x64 successfully loaded
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Post 19 Jul 2018, 18:28

With the help on someone on Discord we've discovered that it's the TTF font that is crashing some people's games.

Open the pack zip and delete the folder:

Code: Select all

assets/minecraft/font
We're not sure why it's happening, but I suspect we won't be the only pack having this issue as things go on.
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Post 19 Jul 2018, 18:32

Issue solved! thank you so much
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Post 19 Jul 2018, 18:58

Please add the original color of oak planks into the customization. This new color is a bit too peachy for me.
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Post 20 Jul 2018, 00:02

So I don't get the random crash after deleting my font folder, but after about 5 min of in game play it get's really laggy with the texture pack loaded. I figured with the update there might be more going on so I dropped down to 128, as I have run 256 for as long as I can remember. I'll get about 4 seconds of normal play, and it will lag about 2 seconds and continue on a loop until I restart or drop the texture pack. I experience no issues under normal Minecraft textures.
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Post 20 Jul 2018, 11:55

Dragonsecko wrote:
19 Jul 2018, 18:58
Please add the original color of oak planks into the customization. This new color is a bit too peachy for me.
They're there to be used, but I have no idea when I'll update the customizer. For now you can replace them manually if you go to /assets/minecraft/textures/block_alt2 and copy the planks from there.
Severin681 wrote:
20 Jul 2018, 00:02
So I don't get the random crash after deleting my font folder, but after about 5 min of in game play it get's really laggy with the texture pack loaded. I figured with the update there might be more going on so I dropped down to 128, as I have run 256 for as long as I can remember. I'll get about 4 seconds of normal play, and it will lag about 2 seconds and continue on a loop until I restart or drop the texture pack. I experience no issues under normal Minecraft textures.
Do you get errors in your log? Have you tried deleting the font folder anyway to see if that resolves the lag?
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Post 20 Jul 2018, 17:26

HanFox wrote:
20 Jul 2018, 11:55
Severin681 wrote:
20 Jul 2018, 00:02
So I don't get the random crash after deleting my font folder, but after about 5 min of in game play it get's really laggy with the texture pack loaded. I figured with the update there might be more going on so I dropped down to 128, as I have run 256 for as long as I can remember. I'll get about 4 seconds of normal play, and it will lag about 2 seconds and continue on a loop until I restart or drop the texture pack. I experience no issues under normal Minecraft textures.
Do you get errors in your log? Have you tried deleting the font folder anyway to see if that resolves the lag?
I did delete the font folder and even went to 128 to see if maybe all the new stuff was too intensive for my rig. The main error I get in the logs is that it can't keep up and is 41-60 ticks behind. That is the only thing that I'm seeing.
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