Feedback on PureBDcraft 1.6 (Horses update)

Topics regarding PureBDcraft, the HD cartoony resourcepack for Minecraft Java Edition.
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Post 20 Jul 2013, 18:00

i have a criticism. minecraft needs better melee combat... i think it detracts from the awsomeness of the new diamond sword texture... lol but to be serious, great work man! looks bombing in 3d as well!
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Post 22 Jul 2013, 20:07

I have tried the new diamond sword and sooooooo awosoome

I LOVE IT

Also the hardened clay :)
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Sorry if there any mistakes English is not my native language
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Post 23 Jul 2013, 12:01

Sphax will the random mobs support be added back into the texture pack? I was adding Morgsta270's textures and I noticed only the spiders had multiple textures. If you aren't, will there be a patch people can add themselves?
Remember, fighting is not always the answer. Sometimes words can be more powerful than any weapon. Unless, of course, that weapon is a flame-thrower, or a side winder missile. Or really any type of rocket propelled...
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Post 23 Jul 2013, 14:39

saltshaker wrote:
Sphax will the random mobs support be added back into the texture pack? I was adding Morgsta270's textures and I noticed only the spiders had multiple textures. If you aren't, will there be a patch people can add themselves?
Randomobs is still support in the PureBDcraft 1.6.2 version. Moreover, some new alternatives have been added in this latest version. ;)

What do you mean exactly by "only spiders had multiple textures"? Be sure to use MCPatcher or Optifine to get random Mobs textures.
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Post 23 Jul 2013, 17:13

Maybe I don't know how the texture pack files are laid out now, but when I went through the files, and found the mobs folder, the spider folder had multiple textures like it usually would (spider, spider2, etc.). The rest of the folders did not however.
Remember, fighting is not always the answer. Sometimes words can be more powerful than any weapon. Unless, of course, that weapon is a flame-thrower, or a side winder missile. Or really any type of rocket propelled...
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Post 23 Jul 2013, 18:06

Randomobs are in the MCPatcher folder now ;)
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Post 24 Jul 2013, 08:38

Ah found them, thanks. I'm having problems with the alternate chicken and blaze textures that Morgsta270 made. Do you have any suggestions on where to put those to get them to work properly?
Remember, fighting is not always the answer. Sometimes words can be more powerful than any weapon. Unless, of course, that weapon is a flame-thrower, or a side winder missile. Or really any type of rocket propelled...
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Post 27 Jul 2013, 02:39

Just out of interest Sphax, did you base the new diamond sword texture off this one from the 'Chroma Hills' texture pack?

Image
I have too much spare time...
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Post 27 Jul 2013, 14:27

Just letting you guys know if you don't already, but there is a glitch with the lower case t and the upper case W. By the way i love the new font.
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Post 27 Jul 2013, 18:18

Zakol wrote:
Just out of interest Sphax, did you base the new diamond sword texture off this one from the 'Chroma Hills' texture pack?

Image
Yes, infact I based the new Diamond sword on this picture:
Image and several other pictures from the net... The Chroma Hills Diamond sword was probably in my selection.
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