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[512x - 32x] Applied Energistics 1 & 2 [MC1.4 - 1.7, 1.10, 1.12, 1.15 - 1.16, 1.18 - 1.20]
No, I don't support betas once a stable release is out.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
I have been using AE2 in conjunction with some magic mods like Thaumcraft, botania, witchery etc etc, and while it is useful, it is a bother with how they seem to clash horribly. Can anyone make a Sphax texture patch where the machines look more mystical and appear to be made of wood with symbols? Maybe include a language pack that changes the names so they fit the look?
I think it would be awesome to have a wooden looking terminal with glowing symbols that when you click on brings up a seemingly pocket dimension. Can anyone make this possible?
I think it would be awesome to have a wooden looking terminal with glowing symbols that when you click on brings up a seemingly pocket dimension. Can anyone make this possible?
Merged the request to here... it's a bit of an odd one. I definitely won't be doing it.
Considering the Thaumcraft 4 has never been completed (in fact no Thaumcraft patch has ever been completed -- not even sure Botania got completed), I'm not sure anyone is going to wade in to giving AE2 that sort of feel.
Considering the Thaumcraft 4 has never been completed (in fact no Thaumcraft patch has ever been completed -- not even sure Botania got completed), I'm not sure anyone is going to wade in to giving AE2 that sort of feel.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
Well, I could make the language pack if necessary. I'd just love to have a nature-magic themed alternative texture for AE2
Also, it would be preferable that the ALT looks more like it fits in with Botania or Witchery, rather than Thaumcraft because it already has a compatibility mod and it is kind of incomplete.
Also, it would be preferable that the ALT looks more like it fits in with Botania or Witchery, rather than Thaumcraft because it already has a compatibility mod and it is kind of incomplete.
Some fixes to the rv2 patch and an rv3 patch just so I keep up with things.
Just because I've released an rv3 patch doesn't mean you should upgrade your mod
rv3.alpha10 2015-10-13
#Added: IdentityAnnihilationPlane blocks, ConversionMonitor & StorageMonitor Locked state
rv2.stable10 2015-10-13
*Tweaked: Network Tool item
*Fixed: craftingreport GUI and wireless GUI
Just because I've released an rv3 patch doesn't mean you should upgrade your mod
rv3.alpha10 2015-10-13
#Added: IdentityAnnihilationPlane blocks, ConversionMonitor & StorageMonitor Locked state
rv2.stable10 2015-10-13
*Tweaked: Network Tool item
*Fixed: craftingreport GUI and wireless GUI
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
rv3.beta5 2015-03-13
*Updated: interface GUI
*Updated: interface GUI
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
What do you mean rv10? For Applied Energistics 1?
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin