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Post
15 Apr 2014, 23:42
I'm sure this was answered a few posts back, though Im not sure that answer will work for my issue. I'm running FTBUnleashed which is Minecraft 1.5.2 and I cant seem to figure out where to add the patch in my sphax Unleashed TP. I always seem to have issues with these things.
What I have tried even though its the only thing is adding the "archimedes" file to the "mods" file in the TP but I'm getting only the Vanilla Textures.
A bit of help wouldnt go unwelcomed.
Just another Neko Archer living the dream in a world of nightmares.
Post
16 Apr 2014, 05:21
not sure why, but my current Unleashed Sphax TP doesnt seem to have an assets folder in the zip. I'm using the 64x Unleashed patched 1.5.2 pack.
Just another Neko Archer living the dream in a world of nightmares.
Patch Contributor
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Post
16 Apr 2014, 05:24
Chrono wrote:not sure why, but my current Unleashed Sphax TP doesnt seem to have an assets folder in the zip. I'm using the 64x Unleashed patched 1.5.2 pack.
The folder is called mods and not assets in 1.5 if I'm not completly wrong.
Post
16 Apr 2014, 05:29
Do you have the PureBDCraft texture pack for 1.5 from here:
https://bdcraft.net/purebdcraft-minecraft ?
You need that first, and then add the Unleashed texture pack to it. Also, I don't think there is an assets folder for MC 1.5, you just through the files/folders into the root of the PureBDcraft zip file.
Post
16 Apr 2014, 06:00
I have both the base and the unleashed packs for 1.5.2 from the main site. I looked through the whole of the zip file and found no assets folder. I have tried putting the archimedes folder in the mods folder and that did not work. The guid for patching doesnt say how to downgrade a 1.6.X or higher pack to a 1.5.2 or lower pack sadly.
Just another Neko Archer living the dream in a world of nightmares.
Former Staff
1033 Posts
x 0
Post
16 Apr 2014, 06:22
@Chrono All patch versions below MC1.6 will not have the assets folder. The assets folder standardization happened on the release of MC1.6. If you want to port a 1.6 patch to 1.5, you'll need to take a look inside the mod jar/zip and mimic the file structure there.