[512x - 32x] Archimedes' Ships [MC1.6 - 1.7]

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Post 19 Aug 2014, 00:30

Aedaeum wrote:
CazzT wrote:
I'm running 1.7.2, and this texture pack isn't showing up in the Available Resource Packs list.
Were you expecting a patch for 1.6 to work like 1.7?
They're not compatible.
No, I wasn't. But for some reason I just completely didn't see the patch version for it. I even looked for it and just completely didn't see it. Definitely been a Monday. lol
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Post 19 Aug 2014, 00:52

@CazzT haha, gatta love the brain farts :P
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Post 19 Aug 2014, 07:13

Updated to 1.7, adding the missing textures. Pretty quick and dirty :P
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Post 19 Aug 2014, 08:00

HanFox wrote:
Updated to 1.7, adding the missing textures. Pretty quick and dirty :P
You are a king, sir! Thank you very much!!

@Aedaeum lol indeed ^_^
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Post 12 Oct 2014, 08:40

Just dug up some textures I made for this mod a while back, so I went ahead and made the 3 or 4 new textures added in the 1.7 version. I see you've already updated this, Han, but I thought maybe mine might still be useful as alts (my patches include slightly different looking balloons and engine textures, though I just traced the existing crate texture).
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Post 12 Oct 2014, 08:48

Llama Farmer wrote:
much snip
Added to OP :)

Your balloons are very pretty. Probably use your version if I still used the mod at all. Bit too volatile a mod for me x_x
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Post 12 Oct 2014, 10:23

HanFox wrote:
Bit too volatile a mod for me x_x
Yeah, it's not really known for its stability... still, I'm impressed by Balkonadeur's banking mechanic so I thought I might give it a re-try.

P.S. I should clarify, I'm referring to the turning of his ships; I am not personally aware of said mod author's financial endeavours or indeed any sort of monetary-based mods he might have developed.

Also,
HanFox wrote:
Your balloons are very pretty.
could be a very dangerous statement in a different context. :P
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Post 20 Dec 2014, 14:25

Very nice, thanks for the time you put into it to make so many people happy :D
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Post 26 Mar 2015, 22:58

Just thought I'd let you know that a new mod author has taken the helm of Archimedes' Ships! (Sorry, couldn't resist.)

Since the original has fallen silent, DarkEvilMac has taken up development of the mod as of February 22, 2015, and is both updating and attempting to add new features.

"Archimedes' Ships Plus" is available here: https://www.minecraftforum.net/forums/ma ... your-world
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Post 21 Jun 2016, 08:16

Hi all,

I'm really surprised that this mod was not taken over by the BDCraft fever ! :shock:

So that's started !

Not a lot to do, but closure is important, especially for my little server !
Last edited by HanFox on 21 Jun 2016, 08:16, edited 1 time in total.
Reason: Post merged
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Damn, that's late...
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