[128x - 32x] Backpacks [MC1.2.5 - 1.8]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 05 Nov 2013, 22:39

Look to my sig for tools to resize.

EDIT: Sorry to have skipped over Neerie's work with the workbench backpack. I just attempted creating similar textures to submit when I decided to read through the thread more... redundant and unnecessary. I removed my repackaged patch as well for the same reasons.

Out of curiosity, has anyone out there attempted drawing the one texture found in model or the remaining gui texture in the default textures? I've almost no experience Sphaxifying gui frames or entity models as these appear to be. I've attached the two default textures in question from the mod (scaled up to 128x resolution without interpolation for clarity). Textures for the two would be largely unnecessary if they're never used in the mod; so politely ignore them if this is the case.
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Resize trouble?
GIMP: http://www.gimp.org/
Plugin: http://registry.gimp.org/node/26259
Tut: http://bdcraft.net/forum/tutorial-how-t ... s-properly
As courtesy: no vanillas, no GUI's 'til 32, no res < 16. My OCD will thank you.
Have fun. :)
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Post 08 Nov 2013, 00:20

lifeseeker128 wrote:
Out of curiosity, has anyone out there attempted drawing the one texture found in model or the remaining gui texture in the default textures?
I have not tried working on the backpack (the one seen in a 3rd person perspective) yet, I'm still learning how to texture from scratch and so I move slowly in my progress. For the GUI, I tried using the many existing GUIs out there to "patchwork" and make things fit, however, as I mentionned in my previous post, I've ran into one issue with the GUIs of the backpack mod: it creates all it's GUIs from this one "combined" file. So as opposed to other mods where each GUI has it's own texture file, this mod grabs parts of the image and patches them together, so it's hard to make something that looks pretty.
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Post 08 Nov 2013, 14:42

Neerie had ago at doing the Combined GUI. Came up with this.

Image

Tried several different ways but like you said with the multiple GUIs using just this one texture its quite interesting to get something that looks half decent. Feel free to play about with it if you want.

No doubt it will have to be altered in the future once the other bags have been added. Looks like a brewing bag and furnace bag are planned.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 09 Nov 2013, 17:19

Novamanga wrote:
Tried several different ways but like you said with the multiple GUIs using just this one texture its quite interesting to get something that looks half decent. Feel free to play about with it if you want.
This looks awesome! Really the best that could be done considering how the GUIs work. I've added it to my archive (link in previous forum page).
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Post 04 Dec 2013, 15:57

The 32x patch for the backpack mod wont work. when i download the file for 32x, it has 4 different things to drag into the texturepack. i drag the 4 things and let winrar do its thing and the patch doesnt register. someone please help?
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Post 10 Dec 2013, 13:47

twesten wrote:
The 32x patch for the backpack mod wont work. when i download the file for 32x, it has 4 different things to drag into the texturepack. i drag the 4 things and let winrar do its thing and the patch doesnt register. someone please help?
Which version of Minecraft are you playing? The patches in the first post are for MC 1.5, if you are playing newer versions, the files will work, but you'll have to adjust the path first ( assets > modname).
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Post 11 Dec 2013, 08:45

Thank you :D I love it!
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Post 26 Dec 2013, 23:27

Does anyone else have an issue where, when opening the backpacks, there is no sphax-ified UI? I cannot seem to get it to come up for the life of me.
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Post 16 Apr 2014, 02:52

its because the mod gui file is guiBackpackALT and this patches file name is guibackpackALT. the captial b in backpack is whats causing the trouble you are having
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Post 04 Jun 2014, 22:24

ezeglace wrote:
its because the mod gui file is guiBackpackALT and this patches file name is guibackpackALT. the captial b in backpack is whats causing the trouble you are having
corrected for all versions, I hope that there will be no more bugs ;)
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