[128x - 16x] Balkon's WeaponMod [MC1.2.5, 1.4 - 1.6]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 24 Aug 2013, 19:49

Magestix wrote:
I cannot stress out how great this looks, you really got the guns textures perfect
#you get 99 diamonds coz a noob stole 1#
Lol, thanks :)
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Post 01 Sep 2013, 18:30

amazing textures, crumbl3d!

The flintlock inspired me to draw a gun too, a Remington 1861. :D
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Post 01 Sep 2013, 20:16

AranhaPreta wrote:
amazing textures, crumbl3d!

The flintlock inspired me to draw a gun too, a Remington 1861. :D
Cool! Would you mind showing it to me? :D
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Post 01 Sep 2013, 20:31

course my friend :D
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Post 02 Sep 2013, 07:21

AranhaPreta wrote:
course my friend :D
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preeeeeeeeettyyyyyyy :D
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Post 02 Sep 2013, 17:49

Thanks crumbl3d, I'm learning from the best. :)
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Post 03 Sep 2013, 11:13

AranhaPreta wrote:
course my friend :D
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A simple picture of a very skilled artist. Nice one Aranha! :D
"The most valuable things are the things that you get from your own sweat and hard work" - Prophet of Islam, Muhammad
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Post 04 Sep 2013, 17:51

Thanks Fullspecs.

I'll put this texture in the patch for Better Dungeons. =)
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Post 05 Sep 2013, 09:10

Well, I hope crumbl3d would insert that Remington as an alternative to the flintlock pistol :-/
"The most valuable things are the things that you get from your own sweat and hard work" - Prophet of Islam, Muhammad
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Post 01 Oct 2013, 11:20

I can't seem to get this to work... I'm not sure why. I'm running 1.6.2, everything is working fine. I've been trying to gather all my mod patches into the new resourcepack. Finally got backpacks patch working, and went to work on this one next. I downloaded the appropriate zip file, and placed it where it's supposed to go:

weaponmod into the assets folder, and the minecraft folder dumped in correctly so that it places all the textures where they're supposed to be and all... I log in, and nothing's changed. :( What am I doing wrong?
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