[128x - 16x] Balkon's WeaponMod [MC1.2.5, 1.4 - 1.6]

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Post 01 Oct 2013, 14:29

Lexi wrote:
I can't seem to get this to work... I'm not sure why. I'm running 1.6.2, everything is working fine. I've been trying to gather all my mod patches into the new resourcepack. Finally got backpacks patch working, and went to work on this one next. I downloaded the appropriate zip file, and placed it where it's supposed to go:

weaponmod into the assets folder, and the minecraft folder dumped in correctly so that it places all the textures where they're supposed to be and all... I log in, and nothing's changed. :( What am I doing wrong?
Just dump the contents of this zip to your resource pack and it'll work!
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Post 02 Oct 2013, 15:55

crumbl3d wrote:
Lexi wrote:
I can't seem to get this to work... I'm not sure why. I'm running 1.6.2, everything is working fine. I've been trying to gather all my mod patches into the new resourcepack. Finally got backpacks patch working, and went to work on this one next. I downloaded the appropriate zip file, and placed it where it's supposed to go:

weaponmod into the assets folder, and the minecraft folder dumped in correctly so that it places all the textures where they're supposed to be and all... I log in, and nothing's changed. :( What am I doing wrong?
Just dump the contents of this zip to your resource pack and it'll work!
Essentially what I was trying to explain I did. Sorry for my horrible wording or making that unclear. I've looked into the textures and they're all in the correct place, yet it isn't showing in up in game. >.< I moved the "assets" folder from this zip into the main area of the Sphax texturepack (where the original assets folder is) so that it dumps everything in properly. I check myself, and I see all the textures are where they're supposed to be, but it's still not working. x_x

-- 02 Oct 2013, 10:55 --

Anyone have any idea what might be causing this not to work for me? I could really use some help. :(
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Post 03 Oct 2013, 12:36

Lexi wrote:
crumbl3d wrote:
Lexi wrote:
I can't seem to get this to work... I'm not sure why. I'm running 1.6.2, everything is working fine. I've been trying to gather all my mod patches into the new resourcepack. Finally got backpacks patch working, and went to work on this one next. I downloaded the appropriate zip file, and placed it where it's supposed to go:

weaponmod into the assets folder, and the minecraft folder dumped in correctly so that it places all the textures where they're supposed to be and all... I log in, and nothing's changed. :( What am I doing wrong?
Just dump the contents of this zip to your resource pack and it'll work!
Essentially what I was trying to explain I did. Sorry for my horrible wording or making that unclear. I've looked into the textures and they're all in the correct place, yet it isn't showing in up in game. >.< I moved the "assets" folder from this zip into the main area of the Sphax texturepack (where the original assets folder is) so that it dumps everything in properly. I check myself, and I see all the textures are where they're supposed to be, but it's still not working. x_x

-- 02 Oct 2013, 10:55 --

Anyone have any idea what might be causing this not to work for me? I could really use some help. :(
What version of Balkons are you using. BalkondeurAlpha might have changed the folder structure. I'll look into it.
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Post 03 Oct 2013, 16:47

I think it's missing the 'items' folder, this is where most of the weapon textures are. Do you want a screenshot?
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Post 03 Oct 2013, 22:13

It -is- missing the items folder. :P I posted a thing in the help section of the forum, and was replied to with this, by HanFox:

I've checked your setup (before removing your link) and yes it's right compared to the release thread, but the release thread zips are wrong.

The 128x is missing the /assets/weaponmod/textures/items folder and inversely the 64x pack is missing the /assets/weaponmod/textures/entity folder. This is likely what is causing issues.

Please report it to crumbl3d in the Balkon's patch thread that you linked before.

Hopefully this can be resolved soon, now that the issue has been found out. :)
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Post 03 Oct 2013, 22:17

I've started scaling down the 128x items to 32x for my texture pack, would only be a rough patch but could do. Hopefully this gets patched properly.
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Post 04 Oct 2013, 11:32

Hordesman wrote:
I've started scaling down the 128x items to 32x for my texture pack, would only be a rough patch but could do. Hopefully this gets patched properly.
Ok, I see. He changed the directories. Gimme 30 min to fix it and upload it.
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Post 04 Oct 2013, 11:35

crumbl3d wrote:
Hordesman wrote:
I've started scaling down the 128x items to 32x for my texture pack, would only be a rough patch but could do. Hopefully this gets patched properly.
Ok, I see. He changed the directories. Gimme 30 min to fix it and upload it.
Much appreciated, Crumbl3d! Thank you for the fix, when you get around to uploading it. :)
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Post 04 Oct 2013, 12:31

Image Update 5! Image

Changes:

- Updated the patch for MC1.6.4
- Fixed the texture folder names to match v1.13.6.

Updated the folder structure so it works with 1.13.6 version of the mod. I wanted to do this for a long time but I haven't done it ... till now! 8)
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Post 04 Oct 2013, 12:32

thanks for patching the textures :)
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