[128x - 32x] BiblioCraft [MC1.6 - 1.12]

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Post 12 Aug 2014, 23:44

It breaches the License because by repacking it unedited from the main pack you're redistributing Sphax's textures without his permission.

Where is the zombie even used in the mod and why do modders never just pull these textures from the main game? :|
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Post 13 Aug 2014, 05:25

I asked myself the same question, its ok for me =)

-- 13 Aug 2014, 06:25 --

Update patch. see the changelog
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Post 13 Aug 2014, 18:19

@Linyor Are you going to eventually put up 256x and 512x? Or are you going to keep these as 128x only?
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Post 13 Aug 2014, 19:42

@Aedaeum when I took over this project a lot of textures were 128x. I realized the other textures 512x, but many of my psd file have been deleted by mistake.
So for now I prefer remove 256x and 512x.
I must also change the textures bibliowoods addons, because there is also a problem of size for some textures. I recreate yesterday scripts for proper size.
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Post 13 Aug 2014, 19:59

@Linyor Ok, so have you fixed all the issues HanFox pointed out yesterday for this patch? If so, I will move back to releases :)
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Post 13 Aug 2014, 21:15

Aedaeum wrote:
@Linyor Ok, so have you fixed all the issues HanFox pointed out yesterday for this patch? If so, I will move back to releases :)
Yes, I delete the file that was the problem (zombie.png)
being as I have remove patch (512x and 256x) the textures are a good size now.
you can move this thread. :)
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Post 23 Feb 2015, 13:42

Hello. I noticed that textures of oak table and birch table are inverted in 64x and 128x. I don't know for other sizes. I just wanted to tell you that.
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Post 23 Feb 2015, 16:42

Drachenir wrote:
Hello. I noticed that textures of oak table and birch table are inverted in 64x and 128x. I don't know for other sizes. I just wanted to tell you that.
Could you tell me what version of the patch there is this error?
As to version 1.7 I can not find any problem.
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Post 26 Feb 2015, 11:13

Zip file: BiblioCraft_MC1.7.x-64x.zip
Sub-directory: assets/bibliocraft/textures/models/

In that directory:
- table0.png should be table2.png.
- table2.png should be table0.png.
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Post 26 Feb 2015, 14:57

Drachenir wrote:
Zip file: BiblioCraft_MC1.7.x-64x.zip
Sub-directory: assets/bibliocraft/textures/models/

In that directory:
- table0.png should be table2.png.
- table2.png should be table0.png.
Haaaaaaa sorryI understood that it was the sizes that were reversed ^^

ok i took note ;)
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