[512x - 32x] Big Reactors [MC1.5 - 1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 12 Nov 2014, 18:55

Does this suit you?
Image

If so, what resolution do you want it in as I probably won't be adding it to the main pack (unless other people prefer it over the current one).
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Post 12 Nov 2014, 21:19

64x would be great.
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Post 12 Nov 2014, 21:31

Here you go, just save it and drop it in /assets/bigreactors/textures/blocks overwriting as necessary:
Image
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Post 12 Nov 2014, 21:33

Thank you very much. :)
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Post 18 Nov 2014, 06:47

Not sure how I missed these...

Version 0.4.0rc11 2014-11-18
#Added: Ludicrite ingot and dust
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Post 22 Dec 2014, 11:43

I'm having trouble adding the texture pack to my current texture pack. When I add it into the zip it causes minecraft to crash once a world begins loading. Does the same thing when I select both it and the other in the resource packs. I'm using the griffsden pack for resonant rise. I've updated a few other mods textures that weren't working before and they seem to work fine now, both metallurgy and MFR, but crashes with Big Reactors. Any idea why it would be causing it to crash?
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Post 22 Dec 2014, 12:00

Can you post your log?
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Post 23 Dec 2014, 01:50

That's an issue with MapWriter. One I've not seen before and I used to use this patch with MapWriter in MC1.7.10.

I don't really know where you got that version of the mod from seeing as for all intents MapWriter is dead as the dev left (a lot of people have migrated to JourneyMap which is arguably tons better).

Regardless, if you want to stick with MapWriter what happens if you use the one from this post:
https://www.minecraftforum.net/forums/ma ... omment=887
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Post 23 Dec 2014, 02:43

Still crashes with that version of mapwriter. I'll try out Journey Map and let you know.

Edit: Works great with Journey Map. Thanks for the help!
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