[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

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Post 28 Aug 2013, 17:01

v1.7.3b
*Updated: Some of the GUI slots overlays
#Added: Scented Gear

-- Wednesday 2013-08-28 @ 18:01:05 --

It's a dev version = there are bugs.

v1.8dev1
*Updated: File structure to MC1.6
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Post 30 Aug 2013, 14:22

You may want to have a word with Binnie about the slot overlays it seems he's planted one not in the texture which makes things look a little messy

http://postimg.org/image/bqynuuwg9/
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Post 30 Aug 2013, 15:19

I just haven't done that texture yet is all. Nothing to do with Binnie. Hence why I said there'd be bugs.
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Post 30 Aug 2013, 15:31

But the old bee overlay is not in the GUI texture, where's it coming from?
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Post 30 Aug 2013, 16:23

b0bst3r wrote:But the old bee overlay is not in the GUI texture, where's it coming from?
\mods\binniecore\textures\items\validator\ (or assets instead of mods for 1.6) bee.0.png bee.1.png

Textured already. I guess you just haven't updated your textures.
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Post 31 Aug 2013, 13:38

Argh crap I downloaded it but forgot to include it lol

-- 31 Aug 2013, 13:28 --

Inoculator inv is wrong in the 1.73b 64x pack, inv needs moving right.

Image

That one works perfect for 1.73b Inoculator.
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Post 21 Sep 2013, 15:22

Should be fixed now. Thanks.

Probably should check the MC1.6 GUIs, but dev, so bugs :P

-- Saturday 2013-09-21 @ 16:22:39 --

I've rolled the Extra Trees textures in to the MC1.5 downloads.

Still working on getting it ready for MC1.6.

Let me know if you find any bugs.
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Post 21 Sep 2013, 17:28

Fancy. Nice work Han
Erm...I like trees and bees!
.....Maybe too much
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Post 21 Sep 2013, 19:48

Sir Oldie wrote:Fancy. Nice work Han
You get to pat yourself on the back, too. Did loads of textures of food (even if quite possibly 75% of them aren't currently in use in game).

Also, I've updated the MC1.6 file, too now. It didn't really take me long I just got distracted :D

Oh, any textures that are just purely missing (i.e. blank/see-through) are missing/bugs in the mod. The only textures I know I haven't done (if I recall correctly) are the casts, dyes and the Stimulator block that isn't craftable yet!
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Post 01 Oct 2013, 21:09

Am I the only one, who has a problem with all of the pollen-textures?

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