[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 21 Nov 2013, 00:07

ok I'm glad to know its just a bug :P
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Post 21 Nov 2013, 06:29

Mr.Scales wrote:I think he was used to the old 1.4.7 forestry were you didn't need spectacles

You are correct, I only recently upgraded from mindcrack FTB to unleashed FTB and for that version there are no spectacles needed.
But that does not explain why you can see it without spectacles in default texture pack tough.
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Post 21 Nov 2013, 21:59

Fair point. I'll take a look this weekend although ET has no leaf textures it's all controlled by Forestry.
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Post 14 Apr 2014, 19:14

So is this mod going to be replaced since binnie seems to be disapeared?
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Post 15 Apr 2014, 19:54

Binnie hasn't disappeared. He's busy with university and disappears during term time. He came back at Christmas and pushed a bug fix release.

In the summer he should be back and be releasing as normal again. If you require limited bee stuff (but not the tree stuff) you can try out Gendustry instead.
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Post 15 Apr 2014, 20:02

alright! thanks for sharing ;)
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Post 15 May 2014, 14:00

Boop...

v1.8 2014-05-14
*Fixed: Databank/database GUI
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Post 28 Jul 2014, 14:53

For those not aware Binnie is back and working on mods again.

He's doing Botany which will be flower breeding. No idea if it relies on Forestry or if it'll work by itself.

Check his Twitter for info.
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Post 30 Jul 2014, 04:20

Thanks for sharing!!
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Post 21 Aug 2014, 04:49

Binnie's Mods v2.0dev is out... the amount of new textures is mind-boggling... Stupid flowers :| :P
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