Sneakypeaky of some of the Genetics stuff (ignore vanilla BC stuff, I generally don't use it
):
Genetics is
about 95% done...
once it is I'll push that out and then look at working on other bits.
If you find any issues with the
Genetics bits of the mod let me know. I've not done the Raw DNA liquid. If anyone wants to take a crack at it feel free.
Next I'll probably make sure the ExtraBees part is done.
v2.0dev5 2014-11-14
#Added:
Genetics:
tile: LabMachine, Acclimatiser, Analyser, Genepool, Incubator, Sequencer, Inoculator, Isolator, Polymeriser;
blocks: sequencer fx; bacteria, bacteriaPoly, bacteriaVector & growthMedium liquids;
gui: process, process2;
items: casingIron, cylinderEmpty, dna, geneDatabase, masterGeneDatabase, dnaDye, dyeFluor, integratedCircuit, growthMedium, enzyme, sequencer, sequencerEmpty, serum bottles, serum array bottles;
validator: dye, enzyme, nugget
*Updated:
BinnieCore: gui slot items for bee and block as they appear in slots that can also be used for other things
-Removed:
ExtraBees: fx folder (pretty sure the fx in genetics replaces this) and some unused validator slot items